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“When is a croquet mallet like a billy club? I’ll tell you: whenever you want it to be.” The Cheshire Cat said it best (in American McGee’s Alice) – but where he meant violence, we mean flexibility. When is a game like a schoolbook? When is a game like a soap opera? When is a game like a Rubik’s Cube? Whenever we want it to be. That’s what we at Minionworks Games want to do. We like games, and want to try and realize some of their potential. We don’t want to walk the beaten path or rework old classics – we want to experiment to try to find new classics.

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Red Chasm

Red Chasm

Puzzle

For years, you've been trying to get access to the ruins recently found on Mars; and now you have your chance. However, a mere couple of days after getting...

Karst

Karst

Puzzle

Karst is a 3D first-person puzzle game set in a cave. The premise: you fell in, and you need to find a way out. The mechanic: this cave is home to a series...