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We are Sergio Suárez (artist) and Phil González (programmer), a two-person team living and working in Oviedo, Asturias (Northern Spain). We set up Meteorbyte Studios in Spring 2016. We're the creators of Woodpunk, a medieval-themed, frantic, action roguelike with procedural weapon generation, fully destroyable enviroments and hundreds of enemies on screen at a time!

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Caption pop up changes

Caption pop up changes

Deck RX: The Deckbuilding Racing Game

Some visual changes on the dialogue frames that pop up during races!

2022 Indie Year In Review - Quarter 3

2022 Indie Year In Review - Quarter 3

Feature 1 comment

Check out our breakdown of the top indie dev headlines from July to September 2022!

Deck RX - Character redesign

Deck RX - Character redesign

Deck RX: The Deckbuilding Racing Game

This is the new version of Bordeaux. We have made a complete redesign of the character to fit the look that we want for Deck RX.

Ignited Steel: Uprising 1.1

Ignited Steel: Uprising 1.1

Ignited Steel: Mech Tactics

New stuff explained, Chinese localization and demo removed for a new free prologue.

Running on Magic is finally here!

Running on Magic is finally here!

Running On Magic

Running on Magic now available on Steam, Nintendo Switch and XBOX.

The procedural levels of Running on Magic

The procedural levels of Running on Magic

Running On Magic

One of the devs talks about how the game works and generate the world of Running on Magic.

Veni, Vidi, Video - DBolical YouTube Roundup May 9th - May 13th

Veni, Vidi, Video - DBolical YouTube Roundup May 9th - May 13th

Deck RX: The Deckbuilding Racing Game 7 comments

Check out this week’s roundup of the mods and indies that were featured on the DBolical YouTube!

Running On Magic

Running On Magic

Running On Magic

We are finally here! We are showing our first trailer and our Steam Page!

We are launching a free demo!

We are launching a free demo!

Ignited Steel: Mech Tactics

Ignited Steel has a free demo and takes part on the 2022 Steam Next Fest!

Ignited Steel FREE DEMO and showcase!

Ignited Steel FREE DEMO and showcase!

Ignited Steel: Mech Tactics

Yokaicade is launching a free Ignited Steel demo and they will showcase the game at the Steam Next Fest!

We have a release date and a trailer!

We have a release date and a trailer!

Ignited Steel: Mech Tactics

Ignited Steel will be available on Steam on March 9th.

We are on beta-testing!

We are on beta-testing!

Ignited Steel: Mech Tactics

The beta-testing process has just begun! We are approaching the release date!

We've changed...

We've changed...

Deck RX: The Deckbuilding Racing Game

...Some graphical assets! We introduce you the new look of Deck RX!

Deck RX development after Kickstarter

Deck RX development after Kickstarter

Deck RX: The Deckbuilding Racing Game

How's going the development of Deck RX after its Kickstarter campaign.

Ignited Steel dev-log

Ignited Steel dev-log

Ignited Steel: Mech Tactics 2 comments

YokaiCade’s team has made great progress both with the narrative as well as the gameplay. In its current state, Ignited Steel has a completely developed...

Introducing Ignited Steel: Mecha TBT

Introducing Ignited Steel: Mecha TBT

Ignited Steel: Mech Tactics

Meteorbyte Studios is also an indie videogames publisher and we are introducing you a game that will be released in the next months!

Players Choice - Best Upcoming Indie 2021

Players Choice - Best Upcoming Indie 2021

Feature 14 comments

It's time to present the Best Upcoming Indie Games of 2021, as decided by you!

Deck RX New playable character

Deck RX New playable character

Deck RX: The Deckbuilding Racing Game

Introducing Bordeaux, the first playable character that is coming to Deck RX on upcoming patches.

DeckRX: The Deckbuilding Racing Game Announcement

DeckRX: The Deckbuilding Racing Game Announcement

Deck RX: The Deckbuilding Racing Game

Big news for you! We have a free demo available on steam and we are announcing the date for a kickstarter campaign!

DeckRX: The Deckbuilding Racing Game Art Style progression

DeckRX: The Deckbuilding Racing Game Art Style progression

Deck RX: The Deckbuilding Racing Game

In this week's blog we discuss the progression of DeckRX Art Style.

The team behind DeckRX: The Deckbuilding Racing Game

The team behind DeckRX: The Deckbuilding Racing Game

Deck RX: The Deckbuilding Racing Game

In this week's Devlog we dive deeper into the team behind DeckRX development.

How DeckRX: The Deckbuilding Racing Game was born.

How DeckRX: The Deckbuilding Racing Game was born.

Deck RX: The Deckbuilding Racing Game

In this weeks devlog we describe how DeckRX: The Racing Deckbuilding Game's idea came to be, and how we chose its theme.

Game Announcement: DeckRX The Deckbuilding Racing Game

Game Announcement: DeckRX The Deckbuilding Racing Game

Deck RX: The Deckbuilding Racing Game

Our next game is finally announced. A new approach to the deckbuilding genre "DeckRX: The Racing Deckbuilder".

In this week's blog we show ATTRAH's first rendered images and the game's Development Criteria

In this week's blog we show ATTRAH's first rendered images and the game's Development Criteria

ATTRAH

In this week’s blog we’ll show you Attrah’s first rendered image! We’ll also briefly explain our development criteria for this whole project...

Meteorbyte Studios announces its new game "ATTRAH"

Meteorbyte Studios announces its new game "ATTRAH"

ATTRAH

Meteorbyte Studios announces ATTRAH its next and most ambitious project! "Pathfinder lead our clan! Explore dangerous primitive worlds with emergent narratives...

Meteorbyte Studios announces ATTRAH

Meteorbyte Studios announces ATTRAH

News

Meteorbyte Studios announces ATTRAH its next and most ambitious project! "Pathfinder lead our clan! Explore dangerous primitive worlds with emergent narratives...

Roguelike WOODPUNK's Season Management Module; How we manage seasonal content!

Roguelike WOODPUNK's Season Management Module; How we manage seasonal content!

WOODPUNK

In this week's post, one of our programmers describes how we manage seasonal content in roguelike WOODPUNK thanks to a little extension we have developed...

Roguelike WOODPUNK celebrates Chinese New Year and now weapons can be kept between stages

Roguelike WOODPUNK celebrates Chinese New Year and now weapons can be kept between stages

WOODPUNK

In this week's IndieDB article we discuss the new Chinese New Year feature, and analyze the changes to the weapon creation system. We also discuss how...

Weapon Balancing in roguelike WOODPUNK

Weapon Balancing in roguelike WOODPUNK

WOODPUNK

In this week's article we discuss how we approached weapon balancing in roguelike WOODPUNK due to community feedback.

Roguelike WOODPUNK next Update: New weapon creation system

Roguelike WOODPUNK next Update: New weapon creation system

WOODPUNK

In this week's IndieDB article we speak about the changes we're preparing for the next big update, and how the community helped us change the weapon creation...