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Melkonian Games develops applications, entertainment, branded and serious games for pc, mobile or tablet devices. In 2013, Gor Melkonian and Zareh Melkonian started their company with the aim to develop visual appealing and meaningful games and applications that lead to unforgettable experiences. Success of our products are being released with creative applied ideas, unique solutions and technical developments with an own original character. Besides the creation of our own products, we accept challenging projects from clients or partners that match our company profile. The motivational and inspirational qualities of our work make sure they always get results.

Current Projects

No games, mods, engines, software or hardware appear to be published or in development by Melkonian Games. We suggest you add games, mods, engines and hardware you are developing here (or update existing games, mods, engines and hardware on the site which should be linked with this Developer).

If this profile is not used to publish or develop games, mods, engines, software or hardware we recommend you contact us and we will move it to the groups section and this page will display a blog instead.

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Twitter

Latest tweets from @melkoniangames

#IndieDevHour We're working on a new fire world. Here you have a quick rough screenshot of what you can expect! T.co

Feb 23 2015

We wish everyone a merry christmas and a happy new year! See you all in 2015! T.co

Dec 22 2014

#IndieDevHour The fire & water world are being developed. Around Q1 2015 we hope to show you extra images/videos. T.co

Dec 14 2014

#IndieDevHour Working on the UI of MoofMoof Roll. If you got any comments/tips, you're welcome to share them with us! T.co

Nov 5 2014

#IndieDevHour In Q1 2015 we're looking for beta-testers with iOS devices. Interested? Please let us know! Cheers! T.co

Oct 19 2014

#IndieDevHour MoofMoof Roll at Gamescom Cologne! People are loving it! T.co

Aug 17 2014

#IndieDevHour This week Melkonian Games will present a new demo of MoofMoof Roll during Gamescom Cologne. T.co

Aug 11 2014

#IndieDevHour Control Magazine posted a Dutch interview about MoofMoof Roll on their website: Control-online.nl

Aug 11 2014

#IndieDevHour Currently busy with level design for the first two worlds of the game. T.co

Jul 25 2014

#IndieDevHour This year we will participate at Gamescom to present a new MoofMoof Roll version. T.co

Jul 12 2014