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Currently a one man team, I've just released my love letter to the old platformer classics of the 90's titled Boss Man and am trying to spread it around wherever I can! I would like the focus of my games to be experimental and on several different platforms. I find it'll be the best way to express my game ideas; to learn and grow as a game designer. Always open to criticism and always looking to get better so I can do this full-time some day.

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Megabeard

Megabeard

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