We're a new indie games development company from Stafford, working on our first game "Unbreakable: Scorched Earth". We're close to the community and keep everyone up to date on what we're doing often, via blog posts and developer diaries. There are 11 of us in total, all passionate about gaming and games development, and each with our own skills and preferences. However, one thing we do focus on is creating an experience that can be enjoyed for as long as possible! Keep up to date with us via the Facebook page (Labyrinth Interactive) or the Twitter account (@Labyrinth_Int), and we hope to see you soon!
Happy Valentines Day to all of you – we hope you’re enjoying it! This week has been an eventful one of sorts – while we’re still awkwardly shuffling...
new dracorian design, and alpha update
Today's news - screenshots of Ellental's Fortress and a little something extra!
new screenshots of ellental's fortress!
For the past couple of weeks we have been improving our current maps, as well as starting to build up the game itself, ready for the Alpha in January...
a bigger world
Our news today - our release plan for the alpha of Unbreakable, a redecorating both in the game and out, and some great news on the production side.
the final piece of the jigsaw
We've been busy as always here in the office and we have a lot of new stuff to show! Our character modellers are close to having our first animated character...
where we are
Today we have a new developer diary! In this one we discuss the world of Arthos, where Unbreakable takes place. There is also a little about the Kickstarter...
the latest developer diary - aria, ellental's fortress and the world
Hey guys! Long time no post but we have been waiting for the opportunity to give you a better insight into the maps you'll be playing the game within...
updated pictures of the maps!
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