Founded in 2014 by James Treneman, Lab Cat Games began with a long walk off a short pier. Quitting his management job to persue a lifelong dream of making games, James took the plunge into gamedev head first. Inspired by childhood favorites such as Zombies Ate My Neighbors, Smash TV and The Chaos Engine, he feverishly learned Gamemaker Language and started the development of Kite. Within weeks an early prototype came to be and friends were encouraged to give it a shot. It was a top down run and gun with loads of mechanics. Feedback was positive - he had found the fun! It was drek visually, but gameplay was strong and showed potential.
New build includes new assets, weapon updates, balancing and level detail.
Released with the Greenlight campaign, this new build is cleaned up and more streamlined, a new level has been added and the overall experience is nearly...