Kriegsgraben und Stormvogel a student production located in Aalborg - Denmark consisting of 12 students with interdisciplinary competences. The production of the game is associated with DADIU, The National Academy of Digital, Interactive Entertainment, a collaboration between universities and art schools in all of Denmark. Game Director – David Adler Game Designer – Tobias Iskov Thomsen Project Manager – Martin Backlund Rasmussen Lead Game Programmer - Peder Sand Sørensen Game Programmer 1 – Jais Heslegrave Game Programmer 2 - Thomas Justesen Lead Animator – Keld Nissen Animator – Atli Hafsteinsson Art Director – Benjamin Maroti Magnussen Lead CG Artist – Simon Lee Bresling CG Artist – Mikkel Nørfeldt Audio Designer – Morten Lund Søegaard
Experience the horror and senselessness of war. The enemy constantly hidden in the fog ready to pounce. Fatigue and shellshock distorting your movement...
Experience the horror and senselessness of war. The enemy constantly hidden in the fog ready to pounce. Fatigue and shellshock distorting your movement...