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“Survivor Zero” is a sandbox style survival horror set in the aftermath of a zombie apocalypse. Instead of focusing on combating waves of zombies in high-octane shootouts, the game will allow players the chance to use not only strength but creativity and logic in order to survive in a post-apocalyptic world.

Add job Report Programmer wanted for established game, Survivor Zero at Hidden Panda Games

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

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Survivor Zero is a survival horror game that puts players in a realistic and diverse setting a few weeks after an epidemic has ripped through humanity. You'll explore massive procedurally generated environments; Scavenge supplies, craft weapons, run, hide, and survive in a desolate world whilst battling the elements, hunger, thirst, and a vicious, undying, and terrifyingly human enemy.

The style of the game is realistic, and set in present-day (post-apocalypse) america. To get a better idea of what we're working on, check out our teaser trailer, facebook page, website and here's a small gallery of some concept stuff. We've been working hard for around 2 years now with a lot of art assets, a procedurally generated world and basic crafting, but we need some help for the final push to alpha.

We're all in regular contact through a skype IM chat, which is the preferred method of communication if you were to join since it makes it easier to talk with everyone.

We're looking for a few extra members to supplement our existing team, so if you have experience in Unity and C# and have the time to devote to this project, get in touch!

I should mention that this is not a paid position; we are intending to launch a kickstarter campaign in the future, but we would much prefer team members who are devoted to making a great game rather than hoping for an eventual payout.

To Apply

send us a link to your portfolio to HiddenPandaGames@gmail.com and we'll get back to you ASAP!