AlphaSoft
1 member Developer & PublisherA developer and publisher of first person shooter games including Will To Live Online.
HelkeGames is an indie game developer studio founded in 2012 by Hellequin (Joe Recupero). HelkeGames is mostly just one guy making Indie games for fun and for the Ludum Dare competition or weekend jams. Check out my own projects!
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If this profile is not used to publish or develop games, mods, engines, software or hardware we recommend you contact us and we will move it to the groups section and this page will display a blog instead.
A developer and publisher of first person shooter games including Will To Live Online.
Arctic Anteater is a Swedish indie game development team consisting of programmer Johan Larsson and artist Walter Tisckewitz that is currently developing...
A group of young first-time developers, is not our goal to be the best, but we are trying to learn something new and do everything accurately.
A game production studio also plays a role in localizing games. After all, I am a Chinese and currently the only one. We welcome everyone to voluntarily...
4 Dimension games is dedicated to creating old-school RPGs
Ignite a world of possibilities with mod.io a API for developers to add mod support to their games.
Good day!
My name is Anastasiya, I am the representative of the BoomeranGO game network. I'm here to discuss our possible cooperation and let you know what we can offer and what aspects interest us.
As you can see from our official website boomerango.net today we are interested in original html5 and Unity games for our gaming network. So we would be glad to work with you on your game.
Usually we ask for an exclusive license, but it isn’t obligatory. Your game could be published on all the network websites with a non-exclusive license provided that our agreement would be compatible with other your agreements. In case you’d like your game to be published in stores, a re-skin is needed.
Normally we work on revenue share - revenue comes from in-game advertising and is 40% of total revenue (that includes preroll before the game, ads between levels) and in-game sales (in-apps). Statistics are normally availiable monthly; we can otherwise provide you with it more often, if neccessary. One more essential condition for us is the publication of your game in stores (Android, IOS).
Thank you for taking the time to review our proposal. We are looking forward to get your insight of cooperation opportunities. I'm always ready to answer all your questions on stacey(at)boomerango.net or on our website.
I like it too !
manikantlawania@ymail.com
Check out my 2 recent projects on Indie DB.
I like your proposal, if you need me: biel140@yahoo.com.br
My name is Daniel Thomas, I have been in the Welsh music industry for a few years now, unfortunately I had to take a break due to education.
I have recently graduated from the University of South Wales, with a 2.1 in Music Technology.
During my time in university I had the chance to compose for video clips of my choice, I will provide some examples of my work, I would like to compose music for video games as a profession and would like the chance to create a solid portfolio.
I also do Sound design
Please contact me through Email or PM me on this if you are interested in working with me.
danjamesthomas@hotmail.co.uk
Thanks,
Dan