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FuturLab was founded in Brighton, UK in 2003 by fine art graduate James Marsden. With no background in programming and design, James set about teaching himself everything from web design to console game development. He developed and published his first game for PSP and PS3 in 2010 called Coconut Dodge, which won Game of the Year 2010 from PSN Stores. By 2012, Velocity was born – and FuturLab soon became an award-winning game studio developing original handheld and console games. For more information about FuturLab and Velocity 2X.

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Velocity 2X: Critical Mass Edition

Velocity 2X: Critical Mass Edition

Third Person Shooter

Become a certified badass. Velocity 2X: Critical Mass Edition casts players as Lt. Kai Tana, the pilot of the prototype Quarp Jet. Nefarious tactics send...

Velocity 2X

Velocity 2X

First Person Shooter

Become a certified badass. Abducted by a race of hostile aliens, Lt. Kai Tana must use her quick reflexes and the teleporting power of the Quarp Jet to...

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Latest tweets from @futurlab

RT @PowerWashSim: How would you best sum up PowerWash Simulator in 3 words? 💦

8hours ago

RT @PowerWashSim: The finalists for our Community Map Request vote 2! 💦 Submarine 🤿 VS 🚂 Steam Locomotive We'll add the winner to t… T.co

Jul 30 2021

RT @recurv: Factoid: Alex is the first person I showed the first paper design for the original Velocity on PSP. The feedback I… T.co

Jul 30 2021

RT @Thunderfulgames: We are so excited to share the news that we'll be joining forces with @FuturLab 🙌 Read more about it here 👇 T.co

Jul 29 2021

RT @IGN: FuturLab, developer of the Velocity and Velocity 2X, has announced it's partnering with Thunderful Publishing on a… T.co

Jul 29 2021

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