DesertLand 2115
Third Person ShooterDesertLand 2115 is a 3rd person shooter set in a dystopian future when the human civilization has collapsed. You are scavenging for weapons and resources...
Making the next generation games with low budget and small team, we are focused on sci-fi games using Unity game engine, we are a small team now one 3d modeler, designer and one programmer.
Mainstream PC and console games are generally developed in phases. First, in pre-production, pitches, prototypes, and game design documents are written. If the idea is approved and the developer receives funding, a full-scale development begins. This usually involves a 20–100 person team of various responsibilities, such as designers, artists, programmers, testers, etc. The games go through development, alpha, and beta stages until finally being released. Modern games are advertised, marketed, and showcased at trade show demos. Even so, many games do not turn a profit.
By the mid-2000s, some indie (computer) game developers have also taken the opportunity to make their games open source, thus rendering the group of possible participants much larger depending on the interest a project generates.
DesertLand 2115 is a 3rd person shooter set in a dystopian future when the human civilization has collapsed. You are scavenging for weapons and resources...
We are developing turn based strategic online game, The Troubleshooter.
Tango Gameworks is a game planning and development studio run by top creator Shinji Mikami, the world-renowned creator responsible for such hits as Resident...
A developer of visual novel games including Heads Will Roll: Downfall.
Hey there! We're Warlines Studios. We are a small group of people dedicated to old-school games, and we wanna recreate the experience of those classics...