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A Cloud Based Indie Agile Game Development Company "Perceive Our Reality" FOREVER INTERACTIVE is an Agile Virtual Indie Game Studio located in Milwaukee, WI. We are a group of friends, students, graduates, hobbyists, and professionals who are passionate about creating games. We are dedicated to changing the way games are made and played. INNOVATION is what drives us. A video game revolution is beginning... are you a bystander or a trailblazer? Join us and be a part of the next era of video game creation and play... Our Teams consist of Game Industry Professionals, Non Game Related Professionals, Recent Game Curriculum Graduates, Interns, Gaming Students, and Hobbyists. We believe in the Powers of Passion and Potential. These are the guiding forces in innovation and learning. Self motivated people have the enormous desire to be in this industry that they will stop at nothing to attain this goal. Our Passion is their Passion...

Add job Report Character Artist Wanted at Forever Interactive

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Artists located Anywhere.

Posted by Foreverinteractive.squarespace.com on

Project Summary:
Visions of Zosimos (VOZ) is a massively multiplayer online collectible card game built for PC using the HeroEngine. It is a combination of a card game with tactical tabletop gameplay along with an MMO social aspect. Based around hermetic alchemy and Gnosticism, VoZ takes players through a journey as a student of alchemy, discovering hidden secrets of the world while battling for the fate of the universe.

VOZ is a SCRUM managed Agile project under Forever Interactive LLC that offers an impressive profit sharing compensation model. We are currently building a minimum viable product of the game, while doing early customer engagement in order to give players and investors the product they want.

Basic Team Member Requirements:
- Able to work in a virtual environment
- Excellent Communication skills
- Able to express valuable criticisms in an effective manner
- Attend weekly meetings over Ventrillo
- Able to meet individual and project deadlines
- Self motivated and confident in skills
- Passionate about interactive entertainment
- Work based around iterations
- Use SCRUM tracking software

Team Lead Qualifications:
- Have a high level of skill/talent
- Able to Motivate team members
- Able to improve team member skills based on your skill level
- Understand Game Pipelines
- Able to Communicate with other Leads and Members
- Able to lead a collaborative team.

Team Member Qualifications:
- Work based on iterations
- Provide feedback on other members iterations
- Use task tracking software
- Attend weekly meetings and post updates on community page
- Communicate with other members regularly

Character Artist Qualifications
- Character Development
- Item and Gear Development
- Modeling and Sculpting Techniques
- Texturing Techniques

Character Artist Responsibilities
- Model, Sculpt and Texture characters used for characters based on Concepts
- Model, Sculpt and Texture items and gear used for characters based on Concepts
- Model, Sculpt and Texture ships used for ships based on Concepts
- Model, Sculpt and Texture items and gea used for ships based on Concepts

Additional Qualifications but not Required
- Knowledge of Agile Development
- Knowledge of Lean Development
- Team leadership experience

Qualifications for Lead Position
- Have a high level of skill/talent
- Able to Motivate team members
- Able to improve team member skills
- Understand Game Pipelines

Employees are treated as an Independent Contractors with Profit Share.
We require a NDA and a work agreement to be signed

To Apply

If Interested send Cover Letter with Resume and Portfolio to: contact@foreverinteractive.com