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At Flix interactive we have a passion for producing the highest quality digital content, delivered across multiple platforms. Whether you require website development, bespoke media design, console games development, corporate app solutions, mobile applications or 3D asset creation, we tailor our full spectrum of services to suit your needs. Our expert and friendly team provide a dedicated resource for every stage of production, implementing a vast range of skill-sets, and forward thinking, artistic and technical understanding in order to achieve your vision and support your growth.

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New Turret Upgrades! - v0.2.8 Hotfix Released

New Turret Upgrades! - v0.2.8 Hotfix Released

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The new turret upgrades have made it into multiplayer after being in our testing branch for quite a while. Additional fixes such as load time optimisation...

Where we are now - Summer Development Update!

Where we are now - Summer Development Update!

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Aloha IndieDB! we're back!, we've been keeping our weekly updates to Steam for a while, but the recent substantial changes require more online love to...

 Bug fixes, Final pass UI, and Vehicles incoming!

Bug fixes, Final pass UI, and Vehicles incoming!

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Whilst resolving a lot of the major issues that everyone has flagged up on Steam, we're hot on the features and content train, as well as a final UI pass...

December Development Update - Multiplayer Sneak Peak

December Development Update - Multiplayer Sneak Peak

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We're featuring some big up and coming changes to multiplayer in this weeks blog! Watch several of us attempt to take down a Thunderfoot while testing...

November Update - Game intro progress & Mechs?!

November Update - Game intro progress & Mechs?!

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Ready your cyborg eyeballs o_o. Our latest development blog has insights into what's just around the corner for our single player introduction! The experimental...

Development Feature - Introduction

Development Feature - Introduction

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Something a little different this week for all you Pioneers. We've put together a preview on our development process for the games introduction which...

August Development Update - Upcoming feature breakdown

August Development Update - Upcoming feature breakdown

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Here's our overview of the main features that will be hitting steam in Eden Star when our new build goes live.. plus a bit of eye candy and a video preview...

August Development Update - Future Interiors

August Development Update - Future Interiors

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The interiors of the bases will be getting an overhaul in future updates, here's what you can expect.

July Development Update 3 - Utilities & UI

July Development Update 3 - Utilities & UI

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Further design insight into new UI elements and the additions to the A.I system, we've also been breaking down the Utilities you'll be able to make into...

July Development Update 2 - Survival mechanics progress

July Development Update 2 - Survival mechanics progress

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After our recent build update last Friday we're starting to see the fruits of our labor with the upcoming survival system.

July Development Update - Abandoned Colonies, Creatures, and more

July Development Update - Abandoned Colonies, Creatures, and more

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This weeks round up shows off our latest progress on our final weapon system, creatures, survival mechanics and colony bases.

June Development Update 3 - Jump to UE4.12

June Development Update 3 - Jump to UE4.12

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More detailed information on development from the Flix sanctum. We're happy to say our latest engine update has gone smoothly!

June Development Update Part Deux

June Development Update Part Deux

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Monsters and guns, Monsters and guns, Monsters... and guns. As you can see, we're working on a lot of different monsters and guns.

June Development Update!

June Development Update!

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We're showing off the potential creatures we have in store, including a full breakdown of the teams efforts this week.

June Development Feature!

June Development Feature!

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A more in depth look at the current refinement of our modular weapons system, which will eventually provide Pioneers with over 30 weapon combinations.

v0.1.13 Hotfix Released! + Development Update

v0.1.13 Hotfix Released! + Development Update

Eden Star

This weeks build update also includes a brand spanking new fly through of the in development 16 km Squared level!

v0.1.12 Released! Juggernaught & Development Update

v0.1.12 Released! Juggernaught & Development Update

Eden Star

Get your beast conquering boots on Pioneers, the Juggernaut is in town (by town we mean your base).

May Development Update - v0.1.12 features

May Development Update - v0.1.12 features

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Greetings! fancy a quick run down of the features included in the upcoming release? look no further.

April Development Update 4

April Development Update 4

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Big beasts, bug fixes, and changes to the spawn system are on the way.

April Development Update 2

April Development Update 2

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More pesky memory leaks have been quashed! prototype video footage of the Juggernaut, and further insight into the progress for the large world.

April Development Update - Game Pad & Juggernaut

April Development Update - Game Pad & Juggernaut

Eden Star

Yonder into the world of Pharus with more information about development progress on our creatures and much bigger world.

v0.1.9 Released, Dev Blog & Juggernaut reveal!

v0.1.9 Released, Dev Blog & Juggernaut reveal!

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Major bug fixes, tweaks and new build-able stairway types have landed. Now that the new inventory is in place we're going to be focusing on adding some...

v0.1.8 Released! - New Inventory & Utilities

v0.1.8 Released! - New Inventory & Utilities

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The inventory revamp has landed! additional storage utilities and a crafting station. More goodies and creatures will be arriving early in April.

February Development Update 4

February Development Update 4

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Robots creatures and guns. That's right, robots creatures and guns, and a cat person.

FebruaryDevelopment Update 3

FebruaryDevelopment Update 3

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Robots, User interface improvements and character armor. Just some of weird and wonderful things we're working on right now.

v0.1.7 Released! - Fortifications and Lights

v0.1.7 Released! - Fortifications and Lights

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Critical server optimisations are now in with the next level of polish to the build assets, interior lighting, and the first version of our 'fortification...

February Development Update 2

February Development Update 2

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New a shiny update to the building system and visuals are coming. This includes our fancy new Fortification system!

February Development Update

February Development Update

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Fortifications, a shotgun and more creatures on show this week for all you lovely and deadly Pioneers!

January Development Update 4

January Development Update 4

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Features are coming. There's lot of neat stuff in the works to show this week, all for you my pretties.

January Community Spotlight & Development Update!

January Community Spotlight & Development Update!

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Got base? we showcase some of the leading community members builds after our recent server fixes. We've also got a recap on what we're working on right...