Kitfox Games
1 member DeveloperFour cool people without beards, from four different countries, livin' it up in Montreal. One designer, one artist, two programmers. We like exploring...
Flaming Eye Games is a game company based in Sheffield, United Kingdom. We are currently making the series of games known as OneSamurai.
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Four cool people without beards, from four different countries, livin' it up in Montreal. One designer, one artist, two programmers. We like exploring...
SynapticSwitch is a contract software development firm founded in Colorado in 2010. SynapticSwitch focuses on games, simulation, visualization, and virtual...
Mechanist Games may be based in Xiamen, Fujian, China, but our employees come from throughout both China and the world. Our multicultural work environment...
We are a small, independent studio from Austin, Texas with a passionate team and some great games. Because we're indie, ANY help we can muster to get...
Blini Games is an indie developer for iOS, Android & PC, created in 2013 by a hardcore group of gaming lovers, with its main office in Saint Petersburg...
GL33k is about technical sound design for games. We love learning new tools and leveraging the ones we've used before in new ways. Making sounds and music...
A developer of adventure games including Murder In Tehran's Alleys 2016 , Murder In Tehran's Alleys 1933 , Devil In Capital , Forgotten Sound series...
Red Hook Studios Inc. is an independent game development studio founded in 2013 by veteran creators Chris Bourassa and Tyler Sigman. The company was established...
Warhorse was founded in 2011 by Dan Vávra, creator of Mafia and Mafia 2, and Martin Klíma, formerly of ALTAR (Original War, UFO:* trilogy). We are a...
MONOTHETIC is a San Francisco-based design studio with focuses in creating independent video games and applying good design aesthetics to various products...
Brat Designs is an independent software development studio located in the UK, which made games such as Breed.
HiTech Creations was founded with a simple philosophy by Dale "HiTech" Addink in 1999. It's not to create a large corporation, a vast gaming network...