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After years designing and publishing tabletop games, Fishagon is coming to the screen! We're a studio of gamers making games we would like to play, games by gamers for gamers!

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No games, mods, engines, software or hardware appear to be published or in development by Fishagon. We suggest you add games, mods, engines and hardware you are developing here (or update existing games, mods, engines and hardware on the site which should be linked with this Developer & Publisher).

If this profile is not used to publish or develop games, mods, engines, software or hardware we recommend you contact us and we will move it to the groups section and this page will display a blog instead.

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Latest tweets from @fishagon

Can't wait to try out Train Your Minibot on a portable device! ^^ T.co

Jul 16 2021

RT @iquilezles: I wrote an article about natively building SDF fractal noise (say for procedural terrains) by iteratively blending… T.co

Jul 13 2021

New and up-to-date showcase project for ML Agents? Yes please. T.co

Jul 12 2021

"Building native binary with IL2CPP. . ." Okay, I'll go take a nap.

Jul 12 2021

RT @PocketTrap: @tha_rami We're from Brazil and developing Dodgeball Academia, a Sports/RPG where you play as a rookie student in a… T.co

Jul 9 2021

Enjoying the music tracks in Train Your Minibot? Happy to announce that each month we'll be updating the game with… T.co

Jul 8 2021

Everyone at MLC is fantastic to work with. They also worked with me for the in-game UI too! Plus, look at that tr… T.co

Jul 7 2021

Steam Workshop and Level Editor Support in Train Your Minibot? Would be nice, huh? #gamedev #unity3d #steamT.co

Jul 7 2021

A casual weekend diving back into Unity's ML Agents package to see what all has changed since I last used it. This… T.co

Jul 4 2021

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