• Register

Indie game developer based in the UK making Smith and Winston a voxel arcade twin stick shooter.

Post article RSS Related Articles
OUT NOW! Smith and Winston Released

OUT NOW! Smith and Winston Released

Smith & Winston 2 comments

Out Now! Smith and Winston has just released on Steam and itch.io. A fun twin stick action adventure set in a shattered voxel world.

Smith and Winston Exciting News...

Smith and Winston Exciting News...

Smith & Winston 2 comments

Smith and Winston has a release date for the full and finished game. It's all done and dusted and we're preparing to release on the 27th August. And to...

Update #3 released

Update #3 released

Smith & Winston

Smith and Winston is a twin-stick explora-shooter with limitless destruction, hand-crafted, high definition voxel levels and the philosophy that “if...

Smith and Winston is now in Early Access Win/Linux/Mac

Smith and Winston is now in Early Access Win/Linux/Mac

Smith & Winston 4 comments

Smith and Winston is in early access on Steam for Windows, macOS and Linux. Twin stick, massive voxel destruction, metroid exploration, pure therapy for...

Smith and Winston: Update #2 update

Smith and Winston: Update #2 update

Smith & Winston

An update to update you on how the second update of Smith and Winston is going. Stay updated!

Smith and Winston: First Update

Smith and Winston: First Update

Smith & Winston

We've released the first update of Smith and Winston on to itch.io. It' packed with new features, levels and plenty of bug fixes

Progress to Update #1

Progress to Update #1

Smith & Winston

We're a week away from uploading the first update to Smith and Winston on itch.io and we're on track :)

Smith and Winston: First Access on Itch

Smith and Winston: First Access on Itch

Smith & Winston

We've gone in to Early or First access on Itch.io and we'd really like people to jump and and help us make Smith and Winston even better.

Smith and Winston: Playing with the player

Smith and Winston: Playing with the player

Smith & Winston

Taking control away from the player is as important as making them feel powerful.

Smith and Winston: Exploring the caves

Smith and Winston: Exploring the caves

Smith & Winston 2 comments

Getting some air which sort of screws with the design and exploring the caves within the shattered ring world!

Smith and Winston Alpha 5

Smith and Winston Alpha 5

Smith & Winston

It's been a year since Alpha 4, here's what we've added, removed and some close calls we've had in the last year. We're getting close to a public release...

3 unbelievable things you never knew about Space

3 unbelievable things you never knew about Space

Smith & Winston

Hi Ho, Hi Ho, Its Off Into Space We Go, with this update on some of our latest additions to Smith and Winston, space travel, level components, destruction...

Explosions and Voxels

Explosions and Voxels

Smith & Winston

In this update we look at voxels and various ways in which Smith and Winston allows the player to effect the terrain, basically booms bangs and big explosions...

Secrets, Path Finding and a Few Other Things

Secrets, Path Finding and a Few Other Things

Smith & Winston 3 comments

Secrets, path finding and a few other things arrive for this party of an update... none of them thought to bring anything though, so we'll be sharing...

New Multiplayer Co-op

New Multiplayer Co-op

Smith & Winston 4 comments

Showing off our new multiplayer functions in our arcade twin stick shooter, its twice as nice

Exclusive Game Play video. It Finally Happened!

Exclusive Game Play video. It Finally Happened!

Smith & Winston

New game-play footage of our latest alpha build, tanks, explosions, lost temples and more, its all here to be seen.

Smith and Winston, Guns and Hats

Smith and Winston, Guns and Hats

Smith & Winston

Smith and Winston, In this update we're looking at marketing shots, player weapons and custom player heads.

Smith and Winston Gameplay, New Models and Turrets

Smith and Winston Gameplay, New Models and Turrets

Smith & Winston 2 comments

Smith and Winston, in this update we bring you news on what were up to next, new models, some pre-alpha game-play footage and an update on the turrets...

Levels, turrets and Bosses

Levels, turrets and Bosses

Smith & Winston 4 comments

Update on our initial closed beta level design, Boss animation and new turrets.

Smith and Winston - Barriers to Progress

Smith and Winston - Barriers to Progress

Smith & Winston 4 comments

We've added electronic barriers to Smith and Winston because we're not just copying Ikari Warriors wholesale

Smith and Winston Latest Update

Smith and Winston Latest Update

Smith & Winston 3 comments

Showing off some updates including concept art, soft body dynamics, new vehicles and Depth of field.

Tank Attack! Vehicles, Tanks, Destruction!

Tank Attack! Vehicles, Tanks, Destruction!

Smith & Winston 4 comments

This update is focusing on our newly added player controlled vehicles.

Update with Co-op news, Tanks, Flowers and Gameplay

Update with Co-op news, Tanks, Flowers and Gameplay

Smith & Winston

Showing off some updates as well as a longer gameplay video and a bit of a peek at our upcoming driveable vehicles.

Smith and Winston Update

Smith and Winston Update

Smith & Winston

Take a look at some action from our latest build of Smith and Winston, a twin stick shooter set in a destructible voxel world.

Smith and Winston - Background Creatures

Smith and Winston - Background Creatures

Smith & Winston

Only a small update but something we hope will add a little immersion to the final game. Some of the background creatures we'll be adding to Smith and...

Smith and Winston - Alpha 4 - Destruction

Smith and Winston - Alpha 4 - Destruction

Smith & Winston 2 comments

We've reached another milestone. We've got a fully destructible voxel world with physics integrated. It's really great fun destroying the scenery. Watch...

New Enemies

New Enemies

Smith & Winston 4 comments

A new video showcasing a few of our new enemies we've been working on this week.

Alpha 3

Alpha 3

Smith & Winston 2 comments

We've reached another milestone developing Smith and Winston. We've got a lot of features in to the core engine and editor and it's coming together quite...