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Dream Harvest is an award-winning game studio building games that combine rich, deep narrative experiences and expansive, diverse worlds for players to get lost in with mechanics that drive genres in new directions. The team have come from a mixture of AAA and Indie, having worked previously on titles such as The Witcher 2, Star Wars: The Old Republic, Ghost Recon Future Soldier and Breakpoint and from companies such as Disney, SIDE, OMUK, Ubisoft, among others. Currently developing NeuroNet: Mendax Proxy, a post-cyberpunk, character-driven adventure game with light city management mechanics presented in a tinder like format where players play as an AI trying to find its humanity in a world losing theirs to technology.

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NeuroNet Demo Is Live During Steam Next Fest

NeuroNet Demo Is Live During Steam Next Fest

NeuroNet: Mendax Proxy

Are you ready to shape a city and the future of its people?

Humanity In The Machine: Issue 2 - Creating the Art Direction

Humanity In The Machine: Issue 2 - Creating the Art Direction

NeuroNet: Mendax Proxy

Hi, I’m loïc Bramoullé, the Art Director and sole artist on NeuroNet: Mendax Proxy. This post gives a breakdown of my process across the development...

Humanity In The Machine: Issue 1

Humanity In The Machine: Issue 1

NeuroNet: Mendax Proxy

Humans have a habit of anthropomorphising their world. I am no exception, having named many of my personal devices (my laptop is called “Capheus”...

NeuroSlicers Pre-Alpha test is Live!

NeuroSlicers Pre-Alpha test is Live!

NeuroSlicers 2 comments

The NeuroSlicers Pre-Alpha has gone live. Head to the official Discord server, grab a key and jack into the NeuroNet. See you on the other side, Slicers!

NeuroSlicers Public Pre-Alpha Phase 2 Test Launches 30th July!

NeuroSlicers Public Pre-Alpha Phase 2 Test Launches 30th July!

NeuroSlicers 1 comment

We’ve been working on a whole load of other cool stuff including overall better visual feedback systems, improvements to the Node Tech systems, Contracts...

The March NeuroSlicers Newsletter: Going Meta

The March NeuroSlicers Newsletter: Going Meta

NeuroSlicers

Hello, Slicers! Long time no newsletter, sorry about that. We have been working away at a lot of different parts of the game and you have been long due...

PRE-ALPHA PHASE 2 ANNOUNCEMENT

PRE-ALPHA PHASE 2 ANNOUNCEMENT

NeuroSlicers

Its been an exciting couple of months at Dream Harvest with the big Korean Games Festival build / Milestone which we were working towards and successfully...

NeuroSlicers Newsletter: Neural Art Overload

NeuroSlicers Newsletter: Neural Art Overload

NeuroSlicers

Welcome to another update on the development of NeuroSlicers. The first month of the year has gone by in a flash, but it's also been crazy productive...

NeuroSlicers - A Year In Review

NeuroSlicers - A Year In Review

NeuroSlicers 2 comments

Hey Everyone! Can you believe it's been 4 years since we started development on NeuroSlicers! We set out to create a game that would truly shake up the...

The Node And Stack Systems - Turning the traditions of RTS Games On Their Head

The Node And Stack Systems - Turning the traditions of RTS Games On Their Head

NeuroSlicers

October went by in flash, full of many Birthday's and ending in lots of spookiness and candy! We've had our heads down working on a crazy number of cool...

Journey to Alpha + New Team members and more!

Journey to Alpha + New Team members and more!

NeuroSlicers 2 comments

Hey Everyone! It's been a fair while since our last newsletter update. Firstly I'd like to apologise for this, it's been a hectic few months since the...

This Week In Indie Games: May 11 2018

This Week In Indie Games: May 11 2018

Feature

The biggest indie gaming stories for the week of May 11 2018.

The Neuroslicers Pre-Alpha Mid-Point - Epic Cool Content And Cyber Development Sorcery

The Neuroslicers Pre-Alpha Mid-Point - Epic Cool Content And Cyber Development Sorcery

NeuroSlicers 5 comments

We take a look at all the cool updates we've done to NeuroSlicers since the Pre-Alpha started on the 13th April as well as taking a look to the future...

The NeuroSlicers Pre-Alpha Game Guide and FAQ

The NeuroSlicers Pre-Alpha Game Guide and FAQ

NeuroSlicers

Check out this epic game guide for the NeuroSlicers Pre-Alpha and prepare for all out PVP cyber warfare within the NeuroNet this Friday 13th April until...

First Preview Playtest Livestream VOD of the NeuroSlicers Pre-Alpha

First Preview Playtest Livestream VOD of the NeuroSlicers Pre-Alpha

NeuroSlicers 1 comment

On Thursday 29th April we gave a first look at the Pre-Alpha demo of NeuroSlicers that you'll all be playing from the 13th April. Watch it back here.

The NeuroSlicers Pre-Alpha Launches on the 13th April and you're all invited!

The NeuroSlicers Pre-Alpha Launches on the 13th April and you're all invited!

NeuroSlicers

Hey Everyone, The time has finaly come! The NeuroSlicers Closed Pre-Alpha will launch on Friday 13th April at 6PM UTC And you're all invited!

Reading Comic Con and Our Partnership with GTR (Global Top Round)

Reading Comic Con and Our Partnership with GTR (Global Top Round)

NeuroSlicers

It’s been a fun couple of weeks at Dream Harvest towers. Events, new partners, and a mini tournament….. oh, and we’re getting closer to launching...

Latest Gameplay Trailer for Failure: NeuroSlicers + Our Trip to Insomnia61

Latest Gameplay Trailer for Failure: NeuroSlicers + Our Trip to Insomnia61

NeuroSlicers

We went to Insomnia61 this year to show Failure: NeuroSlicer, a cyberpunk areana based RTS with clever AI controlled units and battle board manipulation...

January 2017 Failure: NeuroSlicers DevBlog

January 2017 Failure: NeuroSlicers DevBlog

NeuroSlicers

The January 2017 Failure: NeuroSlicers DevBlog. A closer look at how the Dream Harvest Team are making an online arena based cyberpunk RTS. This month...

December 2016 Failure: NeuroSlicers DevBlog

December 2016 Failure: NeuroSlicers DevBlog

NeuroSlicers

The December 2016 Failure: NeuroSlicers DevBlog. A closer look at how the Dream Harvest Team are making an online arena based cyberpunk RTS.