Dream Harvest is an award-winning game studio building games that combine rich, deep narrative experiences and expansive, diverse worlds for players to get lost in with mechanics that drive genres in new directions. The team have come from a mixture of AAA and Indie, having worked previously on titles such as The Witcher 2, Star Wars: The Old Republic, Ghost Recon Future Soldier and Breakpoint and from companies such as Disney, SIDE, OMUK, Ubisoft, among others. Currently developing NeuroNet: Mendax Proxy, a post-cyberpunk, character-driven adventure game with light city management mechanics presented in a tinder like format where players play as an AI trying to find its humanity in a world losing theirs to technology.
Are you ready to shape a city and the future of its people?
neuronet demo is live during steam next fest
Hi, I’m loïc Bramoullé, the Art Director and sole artist on NeuroNet: Mendax Proxy. This post gives a breakdown of my process across the development...
humanity in the machine: issue 2 - creating the art direction
Humans have a habit of anthropomorphising their world. I am no exception, having named many of my personal devices (my laptop is called “Capheus”...
humanity in the machine: issue 1
The NeuroSlicers Pre-Alpha has gone live. Head to the official Discord server, grab a key and jack into the NeuroNet. See you on the other side, Slicers!
neuroslicers pre-alpha test is live!
We’ve been working on a whole load of other cool stuff including overall better visual feedback systems, improvements to the Node Tech systems, Contracts...
neuroslicers public pre-alpha phase 2 test launches 30th july!
Hello, Slicers! Long time no newsletter, sorry about that. We have been working away at a lot of different parts of the game and you have been long due...
the march neuroslicers newsletter: going meta
Its been an exciting couple of months at Dream Harvest with the big Korean Games Festival build / Milestone which we were working towards and successfully...
pre-alpha phase 2 announcement
Welcome to another update on the development of NeuroSlicers. The first month of the year has gone by in a flash, but it's also been crazy productive...
neuroslicers newsletter: neural art overload
Hey Everyone! Can you believe it's been 4 years since we started development on NeuroSlicers! We set out to create a game that would truly shake up the...
neuroslicers - a year in review
October went by in flash, full of many Birthday's and ending in lots of spookiness and candy! We've had our heads down working on a crazy number of cool...
the node and stack systems - turning the traditions of rts games on their head
Hey Everyone! It's been a fair while since our last newsletter update. Firstly I'd like to apologise for this, it's been a hectic few months since the...
journey to alpha + new team members and more!
The biggest indie gaming stories for the week of May 11 2018.
this week in indie games: may 11 2018
We take a look at all the cool updates we've done to NeuroSlicers since the Pre-Alpha started on the 13th April as well as taking a look to the future...
the neuroslicers pre-alpha mid-point - epic cool content and cyber development sorcery
Check out this epic game guide for the NeuroSlicers Pre-Alpha and prepare for all out PVP cyber warfare within the NeuroNet this Friday 13th April until...
the neuroslicers pre-alpha game guide and faq
On Thursday 29th April we gave a first look at the Pre-Alpha demo of NeuroSlicers that you'll all be playing from the 13th April. Watch it back here.
first preview playtest livestream vod of the neuroslicers pre-alpha
Hey Everyone, The time has finaly come! The NeuroSlicers Closed Pre-Alpha will launch on Friday 13th April at 6PM UTC And you're all invited!
the neuroslicers pre-alpha launches on the 13th april and you're all invited!
It’s been a fun couple of weeks at Dream Harvest towers. Events, new partners, and a mini tournament….. oh, and we’re getting closer to launching...
reading comic con and our partnership with gtr (global top round)
We went to Insomnia61 this year to show Failure: NeuroSlicer, a cyberpunk areana based RTS with clever AI controlled units and battle board manipulation...
latest gameplay trailer for failure: neuroslicers + our trip to insomnia61
The January 2017 Failure: NeuroSlicers DevBlog. A closer look at how the Dream Harvest Team are making an online arena based cyberpunk RTS. This month...
january 2017 failure: neuroslicers devblog
The December 2016 Failure: NeuroSlicers DevBlog. A closer look at how the Dream Harvest Team are making an online arena based cyberpunk RTS.
december 2016 failure: neuroslicers devblog
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