We are doorfortyfour, a two-person indie game studio, based in Vienna, Austria. We love to play games. Especially when they come along with a thrilling gameplay, awesome graphics and an exciting story – so you can fall into and forget about the world around. Even more than playing games we love to develop games. Especially those with a thrilling gameplay, awesome graphics and an exciting story – so our players can fall into and forget about the world around. :) We simply love games – that’s why we make games.
After 18 months of Early Access, and following 4 years of development, we are overwhelmingly happy to announce that 1.0 is now available on Steam and...
marz: tactical base defense out now
Today we wanted to give you a taste of the Marsform map editor, which will be integrated into MarZ Rising upon full release. With this new tool you’ll...
marz rising - devlog#28
Hello dear community! As promised we’re now starting the news series from the development front. As we’re heading towards the full release we plan...
marz rising - devlog#26
The European Santa came yesterday and brought a free demo for all of you. We’re happy to announce a new update which introduces a new German voice for...
demo now available
Another big, fresh and free update for MarZ Rising is finally here. The long awaited skirmish mode brings a whole lot of re-playability, fun experiences...
skirmish update now available
A new update from Mars is here! This update brings you shiny (Steam) achievements, a new profile page and more. It also comes up with some internal changes...
marz rising - october update
Our new and long awaited update – THE RISING – is finally here! We’ve reached a big milestone in the production of MarZ Rising. Now finally, we’re...
marz rising - "the rising" update
We’ve cooked another new and shiny update with some tasty ingredients, new stuff and – a surprise! Since the last update we’ve been quite busy reworking...
marz rising - april update
New update is here and brings tons of new stuff, optimizations and changes! We know it took us some time and you’ve been waiting long enough for this...
marz rising - february update
Our first big update since our Early Access launch is here, bringing you two new levels to play!! YAY!! Level 14 – “Phantom” and level 15 – “Sanguine...
marz rising - november update
After more than two and a half years of hard work we reach a great milestone. As you can expect, we’ve been looking forward to this moment for so long...
today marz rising enters early access!
We are super excited to announce our release date! MarZ Rising will be available on Steam Early Access on September 26! Turn on your speakers to 11 and...
marz rising - devlog#15
ANNOUNCEMENT DAY: Dear Community, today we are proud to announce that our debut game MarZ Rising hits Steam Early Access soon. To spread the news we have...
marz rising - devlog#14
Busy times at doorfortyfour. Our BETA test is currently in progress and we are working on all fronts to fix all bugs and to push MarZ Rising.
marz rising - devlog#13
This post is dedicated to our towers. In MarZ Rising you will have the choice of 5 different towers, each with 3 upgrade levels. As for now 4 of them...
marz rising – devlog#11
Life signs! It’s been a long time since our last post. But here come the latest news from MarZ. We’ve just released a brand new trailer, which shows...
marz rising – devlog#10
Man, this year already gets its year word: workaholic! It’s really hard to find some time for writing, but we have some new stuff we want to share with...
marz rising – devlog#8
Updates from MarZ: After the finalization of the environments for about 20 levels (see devlog#6), we now have the first playable level.
marz rising – devlog#7
From concept to final level. We basically finished our level design for MarZ Rising.
marz rising – devlog#6
Here comes a brief summary about how our in-game tools helps us to balance, manage and create each level for MarZ Rising.
marz rising – devlog#5
In this post I want to give you some insights into our level workflow. The very first step, to get an idea what we want our setting to look like, was...
marz rising – devlog#2
Today I’m gonna talk a little bit about the game mechanics and how a mission will start usually. The goal in MarZ Rising is to build and defend your...
marz rising - devlog#1
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