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Developer of the point'n'click horror-adventure "DESPERATIONIS". My goal is to create a highly emotional game with a focus on the emotional story and the character development. To develop a game as emotional as possible, I forced me with my depression into my fantasy world, which my game is based on, and used only people and pets that are close to me to create a realistic atmosphere. It was often quite painful to work on this game because I needed to go through all deaths of my loved ones, over and over again. The story largely adjusts with the player. Almost every decision has consequences which determines about life and death of the player and their fellows. Due to the numerously endings in every episode, the player can decide by itself, when the game ends, when he finds his personal ending. Therefore this game is absolutely not profit-oriented but stands for high quality. In this game there won´t be used any third-party assets, moreover it will be offered DRM-free.

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Germany

Address
Lion-Feuchtwanger-Str. 45
12619 Berlin
contact@desperationis.com
Phone
+49-30-89647103
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