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Developer of the point'n'click horror-adventure "DESPERATIONIS". My goal is to create a highly emotional game with the focus on an emotional story and the character development. To develope a game as emotional as possible, I forced myself with my depression into my fantasy world, which my game is based on, and only used people and pets that are close to me to create a realistic atmosphere. It was often quite painful to work on this game because I needed to go through all the deaths of my loved ones, over and over again. The story largely adjusts with the player. Almost every decision has consequences which determines the life and death of the player and their fellows. Due to the numerous endings in every episode, the player can decide by themself when the game ends and when he finds his personal ending. Therefore this game is absolutely not profit-oriented but stands for high quality. In this game there won´t be any third-party assets used, moreover it will be offered DRM-free.


The game and its development is a leisure project. We do not need any pre-financing or donations. If you still want to spend money, then visit Betterplace.org and help others to help others!


DESPERATIONIS Concept Art

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No games, mods, engines, software or hardware appear to be published or in development by Jonathan Berndt - DESPERATIONIS. We suggest you add games, mods, engines and hardware you are developing here (or update existing games, mods, engines and hardware on the site which should be linked with this Developer).

If this profile is not used to publish or develop games, mods, engines, software or hardware we recommend you contact us and we will move it to the groups section and this page will display a blog instead.

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Germany

Address
Lion-Feuchtwanger-Str. 45
Germany 12619 Berlin

contact@desperationis.com
Phone
+49-30-89647103
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