Group of closely-knit Indie Game Developers in Los Angeles. We currently have 1 shipped title: Freeze-E Frosty's. Check it out here, on IndieDB and itch.io.
Welcome to another edition of Divercast! On this episode we talk about Boss Battles, the ones that are memorable to us, there purpose in games. Are they a thing of the past, or are they still relevant?
We also talk about whether teaser trailers are pointless, the E3 demo vs the final release of a game controversy and what it means to design a level and a stage.
So sit back, relax it is time for Divercast!
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Games Discussed: GTA V, Metal Gear series, Megaman Series, Metal Slugs. Doom, FF 7, Ninja Gaiden Black, Viewtiful Joe, The Last of Us
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Be sure to check out Dimension Drive on kickstarter. Check out Freeze-E Frosty's, now on itch.io! Check out my blog post on a new enemy I designed for The Last of Us.
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Do you have a question about gaming or game development? Want it to be answered by the team in a future episode of Diver-cast? Email us at deepdigitaldesign@gmail.com
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