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Our passion is to create games that entertain you. We want to give you the means to fight your way past enemies and make that impossible win. We value the time you spend playing our game, and if you are not satisfied, we aren’t either. We want you to feel true glory, the kind that real life hardly offers. We want you to win. Dead Shark Triplepunch is a small team of ten members that study game development in the southern parts of Sweden. We are currently working on a title that won the Make Something Unreal Live 2013 competition and goes under the title Epigenesis. We are dedicated to what we do and above all, we love making games.

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Epigenesis Concept Art/Design Workflow Pt.3

Epigenesis Concept Art/Design Workflow Pt.3

Epigenesis Concept Art 3 comments

For part 3 Henrik 'Biscuitfist' is going to show his methods for texturing on top of his B&W value-painting.

Epigenesis Concept Art/Design Workflow Pt.2

Epigenesis Concept Art/Design Workflow Pt.2

Epigenesis Concept Art

Part 2 of Henrik 'Biscuitfist' Giang's workflow showing how he tackles concept art for Epigenesis. This time, it's about Black and White value painting.

Epigenesis Concept Art/Design Workflow Pt.1

Epigenesis Concept Art/Design Workflow Pt.1

Epigenesis Concept Art 2 comments

This is how the Concept Art is tackled by one of our artists, Henrik 'Biscuitfist' Giang. It's split into 4 parts. Design, Value painting, Texturing and...