• Register

Greetings fellow gamers, DMS is a one man show. I'm Kevin or known as "Bantichai" on a few forums. I'm creating the game "Dead Monarchy" which has been influenced by games such as Battle Brothers, Banner Saga, XCOM, Age of Decadence and Jagged Alliance. Join me in my adventures of developing my first game!

Post article RSS Related Articles
Dead Monarchy: Weekly Update 3-4

Dead Monarchy: Weekly Update 3-4

Dead Monarchy

Each week I release mini updates on twitter and forums such as the RPGCodex and RPGwatch. At the end of the week, I'll be posting all the information...

Dead Monarchy: Weekly Update 2

Dead Monarchy: Weekly Update 2

Dead Monarchy

Each week I release mini updates on twitter and forums such as the RPGCodex and RPGwatch. At the end of the week, I'll be posting all the information...

Dead Monarchy: Weekly Update 1

Dead Monarchy: Weekly Update 1

Dead Monarchy

Each week I release mini updates on twitter and forums such as the RPGCodex and RPGwatch. At the end of the week, I'll be posting all the information...

Dead Monarchy: Devblog 4 - Forest Biome + Player Base

Dead Monarchy: Devblog 4 - Forest Biome + Player Base

Dead Monarchy

I'll be talking about random map generation and the player base.

Dead Monarchy: Demo Build 0.2.0 Released!

Dead Monarchy: Demo Build 0.2.0 Released!

Dead Monarchy

New demo build has been released, battles in large, open fields, elevation/terrain bonuses and ranged combat!

Dead Monarchy: Devblog 3 - Elevation Features + Formation AI

Dead Monarchy: Devblog 3 - Elevation Features + Formation AI

Dead Monarchy

So it's been a couple of crazy months between selling my house and implementing elevation features and formation AI. This is going to be a pretty lengthy...

Dead Monarchy: Devblog 2 - Formation AI + Mercenary Armor

Dead Monarchy: Devblog 2 - Formation AI + Mercenary Armor

Dead Monarchy

In this devblog, I'll be reporting on the initial progress I've made on formation AI, there is a video that you can watch to get a better idea. I will...

Dead Monarchy: Devblog 1 - Armor Progression + Design Direction

Dead Monarchy: Devblog 1 - Armor Progression + Design Direction

Dead Monarchy

In this devblog, I'll be going over armor variety in Dead Monarchy and how it impacts story and world building, touching a little on armor progression...

Dead Monarchy - Dev Let's Play - Episode 6: Brutality vs Nobility! (Pre-Alpha 0.1.0)

Dead Monarchy - Dev Let's Play - Episode 6: Brutality vs Nobility! (Pre-Alpha 0.1.0)

Dead Monarchy

Episode 6: Brutality vs Nobility. A very close fight indeed.

Dead Monarchy - Dev Let's Play - Episode 4: The Congo Line! (Pre-Alpha 0.1.0)

Dead Monarchy - Dev Let's Play - Episode 4: The Congo Line! (Pre-Alpha 0.1.0)

Dead Monarchy

Episode 4: The Congo Line! The good fight continues as we move towards the finale.

Dead Monarchy - Dev Let's Play - Episode 1: Alwin the Bastard! (Pre-Alpha 0.1.0)

Dead Monarchy - Dev Let's Play - Episode 1: Alwin the Bastard! (Pre-Alpha 0.1.0)

Dead Monarchy

Episode 1: Alwin the Bastard! This is a first look into the upcoming demo, I explain the current state of combat mechanics and overworld gameplay.