Darkmatter Development is a community of developers, which develops indie games. Our main goal is to share information, in order to prevent common errors in the games. Also, the team will share beta testers, so that every project has enough beta testers. The group also serves to make the games more known, through shared advertising.
It's been a while since the last update. That's also with a reason. I've been quite seriously ill since the start of april. And it isn't showing any signs...
revenue model, music & more
Work has been done on my house, slowly ending my 'hiatus'. A soundtrack concept has been posted and work will slowly continue on the game itself.
work continues
We're releasing a non-playable Alpha preview of our work, so you can tinker with it, test its performance, give us feedback and see how far we are.
non-playable star apocalypse alpha preview
This update explains one of our major features - the scale of the universe. The rest of the article explains a few things about the feasiblity of our...
star apocalypse alpha update 23 june
The first playable prototype has been released! Also, this article is a short look backwards, to see what happened. I want to thank everyone for their...
the path of star apocalypse
Hey all, this is a news post about the past development of Star Apocalypse. It provides some insight on how things have progressed.
developing a game - the path so far
Hey all, I've shown a map generator and viewer previous time. It was very buggy with glitches and all that. I've now built an improved version of this.
some experiments pt 5
A turn of events. A short explaination about what happened the past time and how we continue in the future.
return to star apocalyse
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