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DarkPlaces is a Quake modification I have built over the course of 6 years on and off experimenting, it got somewhat of an overhaul when the Quake engine source code was released, and I began developing a custom OpenGL-only engine for it and other mods, which supports Windows WGL and Linux GLX, and has greatly improved graphics and image quality. It can not easily be described, as it is simply an improved Quake, not a total conversion (yet, anyway). The realism of shell casings falling to the floor, much improved bullet impacts, 32bit color alpha blended explosions, blood flying everywhere and sticking to the walls... Behind the scenes the code has changed a great deal, I was not content with the original QuakeC code, and I have greatly changed the engine while maintaining compatibility with normal quake modifications. LordHavoc

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"(re)-play Quake one - like never before"

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Q one
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numbersix Author
numbersix - - 2,244 comments

Quake one - you know it. You love it.
Now play in one long run, no load screens, no intermission.

Without any wimpy breaks. Suck it up Marine!

You run, you shoot, you get runes, you stop shubbs or you die.

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numbersix Author
numbersix - - 2,244 comments

Quick note: this is NOT the "Quake Hack" release.
Q one just uses the underlying tech to load all q1 maps in a single server.

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numbersix Author
numbersix - - 2,244 comments

Quake anniversery followup:

This may not run well with appearance enhancers like Quake HD.

Restarting a level when you die is also different in that the entire level does not reset. Like coop, you take up where you left off.

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Cutchyuz
Cutchyuz - - 2 comments

This is amazing S1X! Keep up the great work and keep the good stuff coming!

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