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Spanish Indie Game and Apps Developer. Creators of Instant Buttons, Oh My Goat and Ridiculous Triathlon. Our monkeys develop games!

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We're on Greenlight!

We're on Greenlight!

Immortal Redneck

We're on Greenlight! Help us and vote for Immortal Redneck.

The scrolls and the power-ups – Devlog #25

The scrolls and the power-ups – Devlog #25

Immortal Redneck

The scrolls in Immortal Redneck will give you special powers. Do you want to know what kind of special powers are we talking about? Unveil them!

LUT color correction in video games - Devlog #24

LUT color correction in video games - Devlog #24

Immortal Redneck 3 comments

How do we manage to control the color of our game, 'Immortal Redneck'?

Moving like a monster – Devlog #22

Moving like a monster – Devlog #22

Immortal Redneck

Creatures moving on different heights means problems, but we solved ours in a very simple way.

Unity and the editor tools – Immortal Redneck Devlog #21

Unity and the editor tools – Immortal Redneck Devlog #21

Immortal Redneck 2 comments

We rely a lot on Unity's Editor Tools to create some specific parts of Immortal Redneck and we wanted to show our tools to you.

The first two classes of Immortal Redneck – Devlog 20

The first two classes of Immortal Redneck – Devlog 20

Immortal Redneck

You’re familiar with the redneck, so maybe it’s time you meet the 'electrifying' Seth class...

A look into some of the 3D art that makes Immortal Redneck

A look into some of the 3D art that makes Immortal Redneck

Immortal Redneck 2 comments

A look into some of the 3D art that makes Immortal Redneck what it is.

Some random work in progress – Immortal Redneck Devlog #18

Some random work in progress – Immortal Redneck Devlog #18

Immortal Redneck 3 comments

Our team is tireless and produces outstanding work all the time, so let's see what they are working on...

Tools we use with Unity – Immortal Redneck Devlog #17

Tools we use with Unity – Immortal Redneck Devlog #17

Immortal Redneck

We’ve been working with Unity for a few games already, so we felt like talking about the plugins we use

A matter of heights – Immortal Redneck – Devlog #16

A matter of heights – Immortal Redneck – Devlog #16

Immortal Redneck

Why move just around the ground when you can jump and shoot your enemies from above?

Where should the Immortal Redneck's abilities bar go?

Where should the Immortal Redneck's abilities bar go?

Immortal Redneck 3 comments

We are not sure about the best default option for the Immortal Redneck's abilities bar. Wanna help?

Skull and Flying Demon, two new monsters for Immortal Redneck

Skull and Flying Demon, two new monsters for Immortal Redneck

Immortal Redneck

Immortal Redneck's enemies are fundamental to its appeal, and Skull and Flying Demon are the first two aerial ones in our game.

Behold: Immortal Redneck's outdoors

Behold: Immortal Redneck's outdoors

Immortal Redneck 3 comments

There some stuff to do in the outdoors, so take your time to explore what's before the shooting.

Do the monkey, do the monkey! – Immortal Redneck Devlog #13

Do the monkey, do the monkey! – Immortal Redneck Devlog #13

Immortal Redneck

The Monkey Statue is a very important enemy for us and in Immortal Redneck because, you know, our studio logo is a monkey too…

Handcrafted room designs - Immortal Redneck devlog #12

Handcrafted room designs - Immortal Redneck devlog #12

Immortal Redneck

Lots of room types filled with all kind of dangers and gifts. Survival is not assured, but you might end up with a really nice gun.

Meet the Archer, the Immortal Redneck marksman

Meet the Archer, the Immortal Redneck marksman

Immortal Redneck 2 comments

We already have shown you the Warrior, a melee enemy, so now it's time for-AAAGH, what the hell was that!? Oh, an arrow to the knee. So original... Stupid...

Randomly generated maps - Immortal Redneck Devlog #10

Randomly generated maps - Immortal Redneck Devlog #10

Immortal Redneck

We design our rooms one by one, but how do we organize them to create different levels? That’s where Immortal Redneck programming shines as strong as...

Meet the Warrior, Immortal Redneck's bulkiest creature - Devlog #9

Meet the Warrior, Immortal Redneck's bulkiest creature - Devlog #9

Immortal Redneck 1 comment

The Warrior is one of our first enemies and also one of the strongest: if he hits you with his giant mace, you’re gonna really feel the pain.

Let's drop those drops - Devlog #8

Let's drop those drops - Devlog #8

Immortal Redneck

Killing enemies will give you stuff sometimes, but what's that about? Let's find out about Immortal Redneck's drops.

More Immortal Redneck sand rendering tricks – Devlog #7

More Immortal Redneck sand rendering tricks – Devlog #7

Immortal Redneck 8 comments

Since you liked our sand rendering, we are showing you another trick with the sand of Immortal Redneck.

What's outside the pyramids of Immortal Redneck? – Devlog #6

What's outside the pyramids of Immortal Redneck? – Devlog #6

Immortal Redneck

Everything you do inside the pyramids will affect what you can do outside them, and vice versa.

The first three guns of Immortal Redneck - devlog #5

The first three guns of Immortal Redneck - devlog #5

News 1 comment

Finally, we can show you the first three guns we have created for Immortal Redneck: the handgun, the shotgun and the dynamite. They all have a very peculiar...

Take a look at Immortal Redneck's sand rendering

Take a look at Immortal Redneck's sand rendering

Immortal Redneck 3 comments

As you can imagine, a game set in Egypt is filled with sand. We worked hard in our sand rendering and even if we had some problems, we think the final...

We have a logo for Immortal Redneck

We have a logo for Immortal Redneck

Immortal Redneck 5 comments

Choosing a good logo that represents your game can be hard, but we finally have one that everybody in the studio loves. Take a look at the creation process...

Immortal Redneck is our first PC game ever – Devlog 1

Immortal Redneck is our first PC game ever – Devlog 1

Immortal Redneck 4 comments

We are happy to announce Immortal Redneck, a FPS roguelite set in Egypt. It's our first PC game and we are working hard to have the most challenging fun...

The game is released!

The game is released!

Oh My Goat 1 comment

The game is out, download it for free on iOS, Android and Ouya.

Animals in Oh My Goat

Animals in Oh My Goat

Oh My Goat 1 comment

I bring you the square animals you need to rescue in the game.

Some gifs from Oh My Goat

Some gifs from Oh My Goat

Oh My Goat 2 comments

I'm happy to show you some of the interfaces we've been working on Oh My Goat.