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Software design and development studio called, "Cornered Rat Software". This studio is responsible for game project development as well as feature updates and support for existing titles.The staff includes true MMOG pioneers, with several members of the creative, programming and production teams having previous development and operational experience with up to 6 MMOG titles before the start of Playnet, dating back to 1995.In June 2001, Playnet launched the industry's first MMOG First Person Shooter, delivered as a combined-arms virtual battlefield (World War II Online - Blitzkrieg).

Add job Report Level Designer for WWII Online: Chokepoint (1) at Cornered Rat Software

This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.

Level Designers located Anywhere.

Posted by Cornered Rat Software on

WWII Online: Chokepoint is an authentic F2P WW2 Multiplayer Tactical Shooter currently in development. We are looking for level designer(s) to join us.

Our level designer needs include...

  • Concept a top down level on paper
  • Iterate that into a functional map within the unreal engine
  • Experience with working in Blueprints
  • 3D Art skills is a big plus +

Here are some screenshots of the levels we have at present, not including several more which are work in progress.

This role is currently a volunteer role for gaining experience and/or portfolio display. We do offer support for referrals / references. We are all working to bring this game to life in Early Access "soon." If you're interested reach out we'd love to hear from you.

You can see our game at www.wwiionline.com/chokepoint.

www.CorneredRatSoftware.com

To Apply

Send your portfolio or resume / education / experience to: jobs@corneredrats.com