We are an Indie Game Development Team from Portugal 🧈🎮 Check out our social media to follow our work!
This time you get to take a look at the announcement trailer for grandma's recipes! A lot has changed so we hope you're excited!
Today we bring you a build ready for anyone that wants to try it out!
Here is a little Cinematic that shows what the game looks like!
This time around we show you how the environment for the game is coming along!
A small showcase of the different pickups and collectibles you can find while playing Grandma's Recipes!
This time around we bring you the progress that we made modeling different assets!
This time around we have the current progress of the character's model!
This week you can take a look at the cooking mechanic! While it isn't complete, it lets you have a good idea of what the final one will be like.
This week you can take a look at all the different character designs we have to choose from!
This time around we are going to show you how the UX is coming along, giving you a better idea of what the final UI could be like!
In this weeks post we show you some more studies for the art of Grandma's Recipes, including environment and Visual effects!
This week we will be showcasing some early gameplay videos, so you can have an idea of what that will be like!
Take a look at all the different interior studies for grandma's bakery!
Learn more about how the gameplay of Grandma's Recipes will be like!
Grandma's Recipes, run your grandmother's old bakery!
This time, we managed to improve and fix some of the features! As well as finishing all the animations for the aliens!
This week we show you some of the brand new reworked animations for the characters, as well as the newly redesigned alien!
This week we show you some of the changes we are making to the game assets, as well as the enemy designs!
This week we have a new menu with a different animation, as well as some other updates!
This week we will talk about what the future has in store for Mars Blitz, as well as showcase some of the bugs and glitches we encountered along the way!
This week we finished our vertical slice! It took us a lot of work but we made it!
We now have some sounds in out game, though most of these are placeholders, they help us see how they work!
We now have the initial cutscene for Mars Blitz, giving a little more context to the game!
This week we have some main character animations to show you!
This week we show you some early detailed versions of our menus, as well as a camera shake and the enemies health bar!
This week we have our final logo and some of the concepts for Mars Blitz's collectibles!
This week show you some studies for our logo, as well as some special effects!
This week we have our first playable build! We also have some more studies regarding the characters colors!
This week we show you the color studies we made for our levels, along with the first enemy behaviour!
We have some animation studies we made for one of the enemies this week!
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