Black Widow Games was founded in 1997 to produce contractual game levels and mods for state-of-the-art 3D engines. From 1997 to 2003, the company released 14 contract-work game projects based on the Quake and Half-Life technologies, freely distributed as promotional material for the marketing campaigns of a TV series, game magazine, web news site and a theatrical movie.
Bugfixed They Hunger: Trilogy version for Windows, Linux and OS X. Compatible with GoldSource and Xash3D FWGS.
Custom Build of Parabot - Human-like Artificial player for Half-Life and some other games on GoldSrc and Xash3D game engines.