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We make games of antiquity – games in styles we remember fondly from our childhood. Our inspiration stretches back to games on 8-bit consoles, beginning with the NES, to the 16-bit era and beyond. We are also huge fans of early PC gaming: roguelikes (Rogue, Hack, Nethack), text-based MMOs called MUDs, and old DOS games like Commander Keen. But, most of all, we make the games we want to play.

Report RSS TAG Jam 18

Baroque Creations' lead developer will be participating in The Arbitrary Game Jam this year. What weird and wondrous game-like-creation will he roll out with?

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Sorry Harmonia Tactics, you’re temporarily on hold. For the next 36 hours, Simon will be participating in The Arbitrary Game Jam over at GameJolt. The objective: make as much of a game as you can in two days time on a randomly-chosen theme. Apparently the possible themes this month are:

  • Slewed
  • Defacement
  • King Charles Spaniel
  • Adolescence
  • Gigantic

And from these possibilities, development of Bort’s Bender is already well underway. All that we know for certain is that it involves skateboarding, spraypaint, and possibly adoreable little dogs of European origin. We can’t wait to see what he comes up with!

Simon is live-streaming his turbo-development process on Twitch.tv if you wanna take a look. Cheering/jeering encouraged!

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