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AIntelligence strives for better AI in games. An AI that doesn't run into walls or before your weapon in the wait for you to shoot it, whether being companion or enemy. To achieve this a new way to implement an AI needs to be developed. This is what AIntelligence is trying to develop. Part of this development is trying to blur the lines of AIs/SIs.

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Development Roadmap

Development Roadmap

Night Builder prologus Other

This is the current milestone plan for the development of Night Builder prologus.

NB prologus

NB prologus

Night Builder prologus Full Version

This is the current beta build of the game. In my case beta means fully playable and no bugs. I will still add a few things in the future. Just unzip...