Being a one person studio I do everything for the company: that includes design, development, artwork (usually outsourced to friends), sounds (usually outsourced to other friends) and marketing (usually failing at). I occasionally take on freelance work when I can to give me room to think and create. I am passionate about games of all sorts. I love video games, boardgames, tabletop and live-action roleplaying games. My favourite boardgame of all time is Twilight Imperium, without a shadow of a doubt. My favourite video game is StarCraft. As you can tell, there's a strong running theme of Science Fiction there, which explains Space Salvager. My passion in life is making games, that's what I do. Be it games mastering for my RPG group, writing plot for the LRP system I play or making video games for a game jam: making games is what I do. I'll develop for any platform that's appropriate, which is usually desktop and any console that'll take me.
It's been a long time coming, but it's finally happening: Space Salvager is on Desura!
space salvager on desura
So what would multiplayer be without being able to chat with each other? Better than that, what’s the point in fighting pirates if they can’t smack-talk...
space salvager 1.4.2 - part 2
First teaser for the upcoming 1.4.2 patch: including a number of enhancements, fixes and multiplayer!
space salvager 1.4.2 - part 1
Space Salvager is coming to Indie Game Stand with some exclusive content and we need your opinion on what content that's going to be!
space salvager - exclusive content
The newest patch for Space Salvager is out, fixing a number of issues and introducing some new content.
space salvager: 1.4.1 released
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.