• Register
Description

Genericized weapon names and performance stats using existing VT models, intended as a library for modders trying to invoke AC gameplay mechanics. Licensed for full or partial redistribution in your own projects, but please credit me and include a link back to this addon page. List of weapons: Standard weapons: MSSL / Missiles ( Western, Eastern and European variants ) GUN / Machinegun ( Western, Eastern and GAU-10 variants ) Conventional SP weapons: FAEB, GPB, HCAA, HPAA, HVAA, LAGM, LASM, NPB, QAAM, RCL, SAAM, SFFB, SOD, UGB, UGBL, XAGM, XLAA, XMAA Exotic SP weapons: ADMM, EML, LASM, LRSW, MPBM, TLS Block 1, TLS Morgan, TLS Falken Built mostly by Wheaton Adams, with assistance from Mike "Zaku" Durao, Shomu1, and John_Silver for descriptions/test/complementary assets/weapons.

Preview
WAMPA library
Post comment Comments
TheRibbonRed
TheRibbonRed - - 26 comments

Seems enough to recreate ACI.

Reply Good karma Bad karma0 votes
Nergal01
Nergal01 - - 1,608 comments

Or anything involving Ace Combat-style campaign to a certain extent.

Also typo at Mike Durao/Zaku's name. Just sayin'.

Reply Good karma Bad karma+1 vote
Wheaton_Adams Author
Wheaton_Adams - - 68 comments

My bad!! D: Thanks for pointing that out.

Reply Good karma+1 vote
Guest
Guest - - 689,318 comments

Hi, Im Jonny I'm a huge fan of Vector Thurst and I'm not an expert on modding but I was wondering is there anyway to use addon aircraft in campaign mode ?

Reply Good karma Bad karma+1 vote
szboudreau01
szboudreau01 - - 697 comments

They're not useable if the campaign author did not add the mod plane in question to the player whitelist, IE the default campaigns.

If the campaign maker DID add the plane to the whitelist, though, then you just have to get the virtual $$$, then buy it.

You can also mod the campaign yourself, but I can't remember the exact file and line..

or just extract the campaign missions to your battle scenario folder, and play with LITERALLY EVERYTHING. If you want.

Reply Good karma Bad karma+1 vote
Wheaton_Adams Author
Wheaton_Adams - - 68 comments

Normally, if you copypaste a plane's folder with the .ini alone in a matching architecture within the campaign folder, the game will use that .ini instead, removing the need to alter the originals in Objects/Aircraft/ . But last time I checked, only some informations are overwritten ( such as the [Data] and [Info] blocks ), and it sadly doesn't include weapons... Needs to be fixed...

Reply Good karma+1 vote
JONNYBLA5T
JONNYBLA5T - - 3 comments

Oh ok I see now and thanks for the reply, there's also a arcade mode so I'm guessing once I unlock that ill be able to use any plane, but either way this game is bad *** and has so much potential, and so easy to mod lol I just found out how to mod your TLS laser weapon on any aircraft through the .ini file xD

Reply Good karma Bad karma+1 vote
Nergal01
Nergal01 - - 1,608 comments

Arcade mode is removed in the latest beta patch.

Reply Good karma Bad karma+1 vote
Guest
Guest - - 689,318 comments

Ohhhh

Reply Good karma Bad karma+1 vote
JONNYBLA5T
JONNYBLA5T - - 3 comments

Ok now im registered that guest account was me lol

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: