Custom static meshes with textures for Killing Floor by TripWire Interactive. To get the meshes inside your map: 1/ Load the ASnipesMeshesV3.rom in KFed 2/ Remaining in KFed, load your map. 3/ Open the static mesh browser and scroll down to "mylevel" (every map has a "mylevel" it is a generic KF (UT)name for your map's custom content). 4/ Place the meshes you want in your map and save it. 5/ To clear the other meshes you don't want, just quit KFed and reload it. Only the meshes you placed in your map will be there. It's that easy. If it's not that easy, then this .zip file also has a short pic tutorial, explaining step, 1 thru 4.
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Very generous of you. That's a lot of work in there that will be so useful for the community.
Thank you very much snipe_3_bleedin_4, I would have to say, I am not a good modler myself. This is a massive help, and if anyone uses these, I'd hope they would give credit where it is due.
Amazing job.
Very Good man
Why don't you just export them to usx or and utx files instead of rom files which are made for maps....?