A demo for scrapped fanmade Ace Combat Zero/Ace Combat Infinity/Act of Aggression crossover campaign I've made in 2015.
Warning: Requires VT unofficial patch 2.
This is one of my unfinished projects for Vector Thrust that was sitting at my hard drive for a while. I almost forgot it ever existed.
This is a “Demo” of a campaign I made back in 2015. The goal was to create a “Zero” prequel story to Infinity’s “Shattered Skies”. I also made it a crossover with Act of Aggression RTS game. Don’t ask me why, I don’t exactly remember myself, but it seemed like a good idea at the time.
Looking back it’s pretty funny how many similarities this campaign has to Ace Combat 7 campaign, which, I assure you, are not intentional (this being made in 2015 and all).
The difficulty is inconsistent and I’ve been unable to completely balance it even when fixing the bugs recently. So I’ve added an extra “Very Easy” difficulty level, just in case.
Su-27SM3 aircraft was intended to be included in later builds. TimeSymmetry sent me an unfinished aircraft that I’ve failed to complete in time due to lack of some critical information on game’s engine (took some time for me to figure it out, but TimeS has stopped updating by then).
The aircraft features ECM ability, full armament and animations.
And lots of extra Ace Combat themed skins.