Atmospheric vertical map with dynamic indoor and outdoor fog. A chance to be consumed by darkness. Find all the little ones to call the old one. Use the homemade traps to fling zeds for a time.
Summary:
Atmospheric vertical map with dynamic indoor and outdoor fog. A chance to be consumed by darkness. Find all the little ones to call the old one. Use the homemade traps to fling zeds for a time.
Features:
- New trap that sends zeds flying
- Fog lessens while indoors and thickens outside
- Nearly all lights are destructible, when too many go out alarm lights kick on
- Every glass window is breakable and most can be ran through, aside from the elevators glass.
- Multiple doors that can be defended
- SYG spots that are challenging but not impossible
- Vertical gameplay with 3 floors and the ability to jump from the roof and live.
- Random chance for darkness event.
- A Surprise when all collectibles are found #KF2newgrounds
Gameplay: 7/10
Overall decent layout, nice use of verticality and i like the shortcuts. There are few tiny areas outdoor that should only be accesible by zeds tbh. Good traps, should have more than 10 collectibles.
Presentation: 8/10
Looks like a believable hotel, some areas could have more convincing detail to them and the mist and darkness is cool.
Overall Score: 7.5/10 (8 on ModDB)
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