Ahoy,
Tattered Sails is having a Closed Alpha Test. This is going to be a rough test. We are not trying to break the server capacity but more breaking the features or finding bugs. We have been having smaller closed testing but now we are going to open it up to more testers. We also have added more features as well. If you wish to join the closed alpha test please sign up here.
List of Features
A capture mechanic to give players a buff to health if you capture the area.
You can now sail ships and fight on them.
Choice of spawn area.
Choice of respawn spawn when starting.
Clothing for the male model has been made. Female has been worked on.
Recent bug fixes
Players still are stuck in the starting zone when choosing to spawn when creating a character.
Tested with two clients one as server/client and one connecting the server. - fixed
Chat doesn't show up in 1280x720 resolution - fixed
First person view is broken. It goes through the head and turns beige. - fixed
Swimming cause the player jump and down. - Fixed
When crafting in inventory it causes the player not to be able to interact with everything. - fixed
fishnets full collider is causing - fixed
Bandit has no hit box - fixed
Audio requires a source to the options - fixed
Boats are not saving position - fixed
Mounts are underwater submarines. They can go into water and don't float. - fixed
All the names show as test - fixed
Vest makes male hidden - fixed
Tricorne hats float - fixed
males killing females on client disconnect from server - fixed
Female hair transparency issue - fixed
Dropping a cutlass disconnects you - fixed
rock texture issue in pirate village - fixed
Weapons were awkward on players hands - fixed
Chat doesn't show over head - fixed
Horses were submarines - fixed by not allowing horse mounts in the water
Known bugs
If you run a server/client combo you might get desync to the players connecting on it.
Some colliders cause the player to through the ground and we just need to find each one and fix them.