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Fight your friends as puppies, kittens and other fuzzy creatures in PARTY ANIMALS! Paw it out with your friends remotely, or huddle together for chaotic fun on the same screen. Interact with the world under our realistic physics engine. Did I mention PUPPIES?

Post news Report RSS Dev Log 08

Quick Match local multiplayer, two new challenge maps, and one new game mode.

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Party Animals has been out for half a year, and we're delighted to have welcomed millions of players, infusing the game with endless vitality and enthusiasm. You come from around the world, representing different cultures and backgrounds, and have found common fun in the game. We're proud to witness the growth of this game community, where countless players have made new friends in Party Animals.

In this half-year journey, the development team has worked hard to improve the gaming experience. We've released multiple updates, adding new features, challenges, and fun to the game. New maps like Castleween, Luggage Chaos, and Conveyor have provided richer experiences for players. The PAWS gameplay in Winter Cabin has brought warmth and joy to the cold season.



In the upcoming update, we will introduce two new solo challenge maps—Black Sails & Cast Away. Players can also team up with a friend to tackle different difficulty levels of the Black Sails map, testing their teamwork and synergy.



We're also introducing local multiplayer to Quick Match, allowing players to join quick match games with multiple local controllers, just like in Custom Lobbies.

Besides the new Black Sails & Cast Away solo challenges, we are launching a new multiplayer game mode, which we believe will bring a fresh experience to the party animals who love to fight.

Ladies and gentlemen, cats and dogs, let me introduce to you: SMASH



Each game of SMASH consists of 6 rounds, each round randomly selecting a map from all Last Stand maps. The winner of each round earns points, and as rounds progress, the amount of points winners receive will increase, making the final round's victory more crucial.

Before each round, players choose a "Perk" to enhance their animal character, and the chosen "Perk" will carry over to the next rounds. At launch, SMASH will feature 50 different "Perks." These abilities have various effects, providing animals with different powers and traits. "Perks" can also stack or upgrade, enhancing their effects and creating different combat styles and strategies.




The 50 "Perks" in SMASH can enhance skills like kicks, punches, and headbutts, or improve speed, jumping, and even allow a second mid-air jump. Some "Perks" give animals new abilities, like a roll that can knock other players away or a slam that creates a shockwave. By trying different "Perk" combinations, players can discover new effects and choose the best combination for their style and game situation.

The video below shows how these "Perks" work in the game:



This mode will be added to the game in the next update and can be found in The Lab under Custom Game. The development team will continue to refine and update this mode in the coming months.

Please note that there are some limitations to this mode at first. Players cannot join an ongoing SMASH map, and the mode does not currently support local multiplayer. We are working to improve these limitations and will gradually improve them in future updates.

Furthermore, our development team has not yet decided on an official name for "Perk" in the game, as words like "skill" or "talent" seem a bit too cliche. Therefore, we welcome your ideas and suggestions for this name, and any 'perks' that you want to see in game in the comments section. Your input is crucial for us to create a more exciting world of Party Animals.

Thank you again for your support and understanding of the development team. We look forward to seeing players showcase their skills and teamwork in the new update!

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