We are starting development again! I know it has been a while.
Flax Engine is a complete suite of game development tools made by game developers, for game developers. Our goal is to create the most powerful game engine...
I made a new component wrapper capable of running behaviors vs objects it enables construction of vehicles and robotics in game
Added animations (swim, tread water), polished water shader / player shader, removed limitations in streaming system.
New actor, new triplanar modulo worldspace /splatlas and streaming + geonodes scatter atm.
Geo nodes work in upbge game engine, allowing for efficient scene management.
I have removed all the SpeedTrees. These are one of the leaders in providing middleware vegetation for both cinema and video games. I had many of them...
The author of WOK is demonstrating the terrain blending features from the game in this video.
Public development RoadMap for SimPocalypse is OUT!Check out on what is coming to the game in next weeks/months!
Long time has passed since the last update. I apologize to all the followers and as usual I would like to reassure everyone:the project is always under...
While the game is primarily focused on the sea, land locations are still very important!
First Release of the Terrain Shader Map Mod for Hearts of Iron III: Their Finest Hour!
It's the newer vision of Lights of Dreams IV v16.47, save future world of 3800 A.C. against the unwelcomed creatures who want to kindnap our villagers...
This is a collection of cliffs, rocks and other terrain and landscaping models in a variety of materials for use in scene editing in Mount & Blade: Warband...
This time, Candy & Noopy may be able to do more intergalactic travels & planets exploring. They must find & save the Earth in this game.
A Video of our new terrain for the new indie game sarayas secrets.
Habla sobre el contenido del juego Talk about the content of the game
The whole terrain in Archaica is made of 3D meshes with a fancy material. Very convenient to use. The game is based on a custom 3D engine.
When entering the production stage of HYPERNOVA: Escape from Hadea, we had to create a completely new world.
Here are some things we learned from our experience of designing fast, smooth and efficient chunk-based terrain generator.
If you want to make a great environment you have to carefully choose the tool that you are going to use, because there is no turn back. So my choices...
Deep galaxy at the terrain space-land was born before it becomes an element. Few years later the island get smaller from the unknown force in past of...
Protect Ed The Survival Game - Top Down RTS Survival Game Might Be Going Voxel.
Empires is a turn-based strategy game in which a player's task is to face the greatest rulers of even two hundred historical empires. You can create your...
I've recorded two videos of myself, starting development on Planet #2 for EXO ONE. I'll be using Unity and Map Magic to create heightfields that suit...
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