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Tutorials RSS Feed Summary List Tutorials  (120 - 150 of 223)
HD Video Tutorial - Decompiling Maps
Game

HD Video Tutorial - Decompiling Maps

May 24, 2010 Source Intermediate mapping/technical 19 comments

Learn how to use GCFScape and VMEX to extract and decompile an official Valve map to bring it into Hammer.

If it had to be done all over again...
Crimson Crow

If it had to be done all over again...

May 10, 2010 Crimson Crow Basic management 8 comments

A postmortem on Crimson Crow. Why it ran into problems, and how most problems could have easily been prevented.

HD Video Tutorial - Driving APC
Game

HD Video Tutorial - Driving APC

May 7, 2010 Source Intermediate mapping/technical 6 comments

Learn how to create an APC that drives along a path in the Source engine.

NeoAxis Video Tutorial: Network Awareness
Game

NeoAxis Video Tutorial: Network Awareness

May 3, 2010 Intermediate client side coding 0 comments

Make entities aware of client, server, and dedicated server.

HD Video Tutorial - Optimization 2: Hint & Skip
Game

HD Video Tutorial - Optimization 2: Hint & Skip

Apr 26, 2010 Source Intermediate mapping/technical 15 comments

Learn how to optimize your maps using the 'hint' and 'skip' textures to alter the leafs.

Torqials #2 - Cheap Occlusion Culling
Crimson Crow

Torqials #2 - Cheap Occlusion Culling

Apr 13, 2010 Crimson Crow Basic mapping/technical 8 comments

The second of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This deals with using a sort of hack to optimize...

Torqials #1 - Multiple Collision Boxes
Crimson Crow

Torqials #1 - Multiple Collision Boxes

Mar 30, 2010 Crimson Crow Intermediate props modelling 6 comments

The first of maybe many Torque Tutorials - Torqials - to help Torque developers get on the right track. This helps 3Ds max users add multiple collision...

Game Maker: Beginner's Tutorial (Part 3)
Game

Game Maker: Beginner's Tutorial (Part 3)

Mar 30, 2010 Game Maker Studio Basic other 5 comments

The third part of a series of tutorials explaining the basics of Game Maker.

Game Maker: Beginner's Tutorial (Part 2)
Game

Game Maker: Beginner's Tutorial (Part 2)

Mar 24, 2010 Game Maker Studio Basic other 1 comment

The second part of a series of tutorials explaining the basics of Game Maker.

Game Maker: Beginner's Tutorial (Part 1)
Game

Game Maker: Beginner's Tutorial (Part 1)

Mar 24, 2010 Game Maker Studio Basic other 8 comments

The first part of a series of tutorials explaining the basics of Game Maker.

HD Video Tutorial - Monitors & Cameras
Game

HD Video Tutorial - Monitors & Cameras

Mar 16, 2010 Source Intermediate mapping/technical 35 comments

Learn how to create a monitor that can show what a camera sees.

Fake Cell Shading
Game

Fake Cell Shading

Mar 13, 2010 Basic players modelling 11 comments

i just wanted to post a tutorial of my very own, a tutorial for Fake cell shading, that is working on any game.

Unity Tutorial: Learning the Interface
Game

Unity Tutorial: Learning the Interface

Mar 11, 2010 Unity Basic other 2 comments

Hello, i didn't write this tutorial, it was written by Unity i just copied it in ModDB.

Unity Tutoral Part 1: In the beginning..
Game

Unity Tutoral Part 1: In the beginning..

Mar 9, 2010 Unity Intermediate other 8 comments

In this tutorial i will explain how to start developing a game using the Unity3D engine and its toolset.

Guide to making Eufloria levels for Absolute Beginners
Eufloria

Guide to making Eufloria levels for Absolute Beginners

Feb 13, 2010 Eufloria Basic mapping/technical 4 comments

Overwhelmed by the thought of trying to code your own levels? Don't worry, Fluffy is here to halp. Follow this guide and you'll be making levels in no...

UDK ProcBuilding Basics
Game

UDK ProcBuilding Basics

Feb 13, 2010 Unreal Development Kit Basic mapping/technical 2 comments

In this tutorial we look at the basics of a new feature in the UDK the ProcBuilding Tool.

UDK Streaming Levels
Game

UDK Streaming Levels

Feb 13, 2010 Unreal Development Kit Basic mapping/technical 4 comments

In this tutorial we look at streaming levels in the Unreal Development Kit.

HD Video Tutorial - Optimization 1: func_detail
Game

HD Video Tutorial - Optimization 1: func_detail

Feb 8, 2010 Source Intermediate mapping/technical 9 comments

Learn the basics of optimization, learn about leafs and portals and how to keep their numbers down using func_detail to increase compilation speed.

Complex Mod Installing
Game

Complex Mod Installing

Feb 8, 2010 Desura Basic other 12 comments

Desura aims to support a wide range of mods how ever there are a lot of games that don't support native modding and as such mods need to replace game...

HD Video Tutorial - Explosions
Game

HD Video Tutorial - Explosions

Feb 5, 2010 Source Intermediate mapping/technical 17 comments

Learn how to destroy a breakable wall with the help of a triggered explosion.

Primal Carnage - Tutorial - Stegosaurus
Primal Carnage

Primal Carnage - Tutorial - Stegosaurus

Feb 3, 2010 Primal Carnage Intermediate players modelling 26 comments

Our first tutorial on the creation of our Hi-Res model for our Stegosaurus.

HD Video Tutorial - Custom Animations
Overgrowth

HD Video Tutorial - Custom Animations

Feb 2, 2010 Overgrowth Intermediate animation 25 comments

Learn how to quickly make and use your own animations in Overgrowth.

Desura Error Help
Game

Desura Error Help

Jan 20, 2010 Desura Basic qa/testing 20 comments

Desura is a very complex application and even though we aim for Desura to be crash free and glitch free as possible, its not always a reality.

HD Video Tutorial - 3D Skybox
Game

HD Video Tutorial - 3D Skybox

Jan 8, 2010 Source Intermediate mapping/technical 12 comments

Learn how to create a 3D skybox, you will also learn the basics of visGroups. A 3D skybox is used to create the illusion that the level is larger than...

Quake/Solitude Terrian Making
Solitude

Quake/Solitude Terrian Making

Jan 7, 2010 Solitude Basic mapping/technical 16 comments

Today I'm going to talk about how I've started using Nem's MEGA Terrain Generator to, well generate terrain!

UDK Kismet Tutorial
Game

UDK Kismet Tutorial

Jan 2, 2010 Unreal Development Kit Basic mapping/technical 3 comments

In this tutorial we will begin to ease into the using Unreal Kismet by making a toggle light that goes on and off depending on which platform the player...

UDK Teleporters Tutorial
Game

UDK Teleporters Tutorial

Jan 2, 2010 Unreal Development Kit Basic mapping/technical 4 comments

In this tutorial we will learn how to use teleporters in the UDK.

Publishing on Desura
Game

Publishing on Desura

Jan 1, 2010 Desura Basic other 9 comments

This tutorial covers the basics of publishing your game / mod on Desura

HD Video Tutorial - Moving Brushes
Game

HD Video Tutorial - Moving Brushes

Dec 13, 2009 Source Intermediate mapping/technical 21 comments

Learn how to make a moving brush using the func_tracktrain and path_track entities together. This can be used to create trains, elevators, advanced doors...

HD Video Tutorial - NPC Relationships
Game

HD Video Tutorial - NPC Relationships

Dec 4, 2009 Source Intermediate mapping/technical 30 comments

Learn how to alter the minds of those puny NPCs to change what they think about other people or things.

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