Tag "Tiberium"  (0 - 30 of 34)
[B18]TiberiumRim

[B18]TiberiumRim

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This is the actual Beta 18 update with a few small changes.

[B18]TiberiumRim: Factions

[B18]TiberiumRim: Factions

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The Beta 18 update for the factions addon of TiberiumRim!

[A18]TiberiumRim

[A18]TiberiumRim

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This is the Aplha 18 updated with small changes.

TiberiumRim 1.8

TiberiumRim 1.8

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Tiberium flora has been worked and it now spawns different varieties depending on the plant it infects. New flora can be harvested and the resources are...

TiberiumRimFactions 1.2.5

TiberiumRimFactions 1.2.5

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A few fixes and a reworked Tiberium drug system!

TiberiumRim 1.7

TiberiumRim 1.7

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New Update: Tiberium spreads across world tiles now. Currently unstoppable but rather slow, infested tiles become Tiberium biomes.

TiberiumRimFactions 1.2.4

TiberiumRimFactions 1.2.4

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A few fixes which consider performance, faction caravans work now. A mod option allows whether or not to use both faction research paths.

TiberiumRim 1.6.3

TiberiumRim 1.6.3

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The veinhole was causing issues, they should be fixed now.

TiberiumRim 1.6.2

TiberiumRim 1.6.2

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Fixed exploit with chunk walls saving you from the crystalline death.

TiberiumRimFactions 1.2.3

TiberiumRimFactions 1.2.3

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Fixed some translation issues, changed some values.

TiberiumRimFactions 1.2.2

TiberiumRimFactions 1.2.2

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Fixed the uncraftable Tiberium Infusion for Nod. Changed some texture sizes.

TiberiumRimFactions 1.2.1

TiberiumRimFactions 1.2.1

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Scrin ship fixed, shocktrooper sound fixed, everything should be good now.

TiberiumRim 1.6.1

TiberiumRim 1.6.1

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Found a bug that spawned dead Visceroids, should be fixed now.

TiberiumRimFactions 1.2

TiberiumRimFactions 1.2

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Scrin has arrived. Beware of their crashed ships! Nod has a new Crane structure that gives passive construction buffs, they also have a new Tiberium Infusion...

TiberiumRim 1.6

TiberiumRim 1.6

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New mod options! Decide in more detail how annoying Tiberium should be. Some Bugfixes.

TiberiumRim Factions 1.2

TiberiumRim Factions 1.2

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GDI now has the Firestorm System, a powerful network that can destroy anything that comes too close.

TiberiumRim 1.5.3

TiberiumRim 1.5.3

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I kinda messed up on the last update, here is a hotfix.

TiberiumRim Factions 1.1.5

TiberiumRim Factions 1.1.5

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Some small fixes and changes, nothing worth mentioning.

TiberiumRim 1.5.2

TiberiumRim 1.5.2

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Steam Geysers now corrupt into Tiberium Geysers and attack nearby pawns with tiberium gas. Veinholes have been reworked.

TiberiumRim Factions 1.1.3

TiberiumRim Factions 1.1.3

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A few changes especially on the factions, new additions and balance!

TiberiumRim 1.5.1

TiberiumRim 1.5.1

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A few fixes, sorry for all the bugs and slow updates on here.

TiberiumRim 1.5

TiberiumRim 1.5

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New stuff, inhibitor is gone (moved to factions) Be sure to remove all inhibitor items before installing.

TiberiumRim Factions 1.1

TiberiumRim Factions 1.1

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A few changes, Nod and GDI have means against Tiberium now! Have fun Commander.

TiberiumRimFactions 1.0

TiberiumRimFactions 1.0

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It has finally arrived. TiberiumRim Factions 1.0!

TiberiumRim 1.4.2

TiberiumRim 1.4.2

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Once again, bugfixes and shit. Hope less shit is broken now. Also! It might be save-game incompatible. Sorry!

[A17]TiberiumRim 1.4.1

[A17]TiberiumRim 1.4.1

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A few more fixe and changes, should have a better infection system now.

TiberiumRim 1.4

TiberiumRim 1.4

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New Tiberium types, tiberium spread behaviour and many many bugfixes!

[A17] TiberiumRim 1.3.1

[A17] TiberiumRim 1.3.1

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Just a bunch of fixes for the new release. Hope you enjoy!

Tiberium Rim 1.3 Update

Tiberium Rim 1.3 Update

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Tiberium Rim 1.3 just released, and here is the new content!

[A17] Tiberium 1.3 - It's evolving

[A17] Tiberium 1.3 - It's evolving

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Now here it finally is, TiberiumRim 1.3! Hope you enjoy!

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