This is an interactive universe, where you can create new objects and watch for their interactions. This is demo version, so we are waiting for your suggestions...
This is an interactive universe, where you can create new objects and watch for their interactions. This is demo version, so we are waiting for your suggestions...
You are navigating your way back to earth through the solar system. You can't control the direction, you have to navigate by using the planet's gravitational...
2020: A Space Odyssey was first created during the 2020 GMTK Game Jam, where the theme was "Out of control". The alpha version was created during the...
In Lights of Dreams V v41.27 explore 1700 new planets with Xylvan's Spaceship.
The newest addition to your fleet has arrived! The Repair 'n Refuel ship (also known as the RnR or "Runner") will be used to... well, repair and refuel...
A community update on the Tactical View in game. A blend of the information heavy Starmap, and proximity radar displays.
Summary of the Project history, where we've been, how we got here, and where we're headed.
It's a great time to get some work done at home! There has been some really significant progress being made on Grimmstar with new mechanics, missions...
The indie game Welcome To The Future is a futuristic open world adventure game, set in the year 2500. Your task is to start and grow your new delivery...
Anthroporium is a space god game in which you can observe and influence a civilization. Do you believe that life always finds a way, even in the worst...
We are happy to announce that Infinity: Battlescape will be released to Steam Early Access on Friday, September 27th, at 04:00 am UTC. Now is the time...
There's been a lot going on for us at AstroNaughty. Grimmstar has been gaining attention and the business side of things has kept us quite busy. We've...
One of the most exciting and visually awesome updates we've had yet ;)
We're nearing our first Asteroid backer weekend! That means everyone who backed the game at the Asteroid reward Tier will be granted access from July...
A short summary of the past 2 Development updates. Our next few updates will get dedicated posts, due to the volume of content, and announcements they...
We've learned a lot during our beta, and continue to advance towards our Steam Early Access launch. We now have a steam page! Head on over and wishlist...
April brought a slew of new additions, announcements, and changes to Grimmstar. Come take a look at what all was involved.
We had to rework our engine thruster effects because the old ones were just... hideous. Made some vast improvements!
Developing an alien ship that utilizes design techniques seldom (if ever) used before is a daunting task. We think we've found something that works: Alien...
We've officially entered BETA. While most of the features have been integrated, there are still a few key pieces left to fully implement. We'll continue...
We had a short break over the holiday season, but continued working into the new year. Here are the 4 updates we made during that time.
At PAX, Grimmstar took place outside one single planet. We're now expanding the project to stretch to an entire solar system that works as your sandbox.
Save humanity from imminent destruction! Set in the vastness of space, Grimmstar has you traveling from solar system to solar system to collect resources...
Beta backers will have access to our second limited beta-weekend at 19:00 UTC on the 7th of December, until the 10th of December. See the full article...
The Big HUD Discussion seeks to engage with and involve our community in the design of our in-game; Heads Up Displays, radar systems, on screen info and...
How our Beta Weekend went, and our immediate plans for the future.
The push towards beta has been underway. We held our first Beta weekend for our Backers, have decided to adjust our update schedule, and have more content...
We had a bit of a slow summer overall, but continued to post regular development updates. Here's a summary of our posts for July and August. See our forums...
You can tag anything on IndieDB on IndieDB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.