Battle Balls is an action-packed game where you get to control a high-tech ball mech, zooming around crazy loops and twists like you're on a giant gravity-defying...
The greatest thing about other people having a look at your game is that they most likely find something you are just not aware of. The camera is the...
How do we balance character movement in Elfscape: Ancestors. Videos of movement controls with different parameters.
Finally have enough art to show gameplay! It's a challenging platformer where you have to build momentum by jumping on slopes.
Saving Mr. Sparkles is a tough platformer where you have to use slopes to build your momentum in order to beat short but challenging levels.
In the article we describe the process of developing the AI system for our upcoming game, The Riftbreaker. Working with your own tech can lead to some...
Implementation details for move out of cover, SWAT from cover-to-cover, and vault cover while sliding. Also a high-level overview of how I got cover movement...
Some details on my vaulting cover implementation, additional decision on how to handle aiming in cover (and why the decision was made), and new options...
Brief discussion on some updates I've made to my original cover system implementation ideas, and details on where I'm at with movement in cover.
Telefrag VR with Crossplay PvP - Play matched with Oculus Rift, HTC Vive, PlayStation VR and Windows Mixed Reality Owners.
As promised, we considered players feedback regarding in-game steering during open beta phase. Today we'd like to share with you fresh news. We're adding...
In this update I show off some of the movement and combat system, I talk about needing testers for the Prototype Build 0.01, and I explain what Prototype...
You need food to move and progress, this is the basic resource of the game.
New Legacy builds! Minor tweak to flag drag (should fly a bit further), carbine shots go through the crease railing (was a bug). Windows, Mac, and Linux...
A quick look at the initial move set of Project flesh and how gaining limbs affects the base character.
Greatly increased movement points on engine and fleet engine modules. Old Values: (2,3,5,4,6) (1,2,3) New Values: (6,8,12,10,16) (5,8,10) Also triples...
Chay ho, folks. Sit down, enjoy this free space drink, and let me tell you all about how we protoyped our planetary movement.
Legacy is a first-person shooter with unique movement mechanics available for Windows, Mac OSX, and Linux. The objective is simple; throw the flag through...
Things really start getting good around here. Boomstick time!
Thanks to some great feedback, I have completely overhauled the old choppy movement system.
A 2D platformer about the challenge of climbing a mountain. A focus on verticality and use of a grappling hook.
Update includes showcasing the movement of the tank, two different weapons which include the basic cannon and basic machine gun. As well as the accompanying...
You can tag anything on IndieDB on IndieDB, and all tags can be voted up/down by the community depending on their relevance.
Official tags, as well as up-voted tags will appear higher in the list as they are deemed the most relevant.
If you discover a page that does not have any tags applied, why not help out the community by submitting tags, or posting a comment with #tags in it, which will be automatically linked.