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Tag "HF"
Developer Blog 12 - Desert ruins. An army based map

Developer Blog 12 - Desert ruins. An army based map

News

Dust your muskets and roll up your sleeves because this week we are venturing into the heart of the desert to visit the remains of civilisation long since...

Developer Blog 11 - Crosshills. Skirmish map and time of day

Developer Blog 11 - Crosshills. Skirmish map and time of day

News

Malakith leads the way across one of the skirmish maps in Holdfast: Nations At War - Crosshills. We talk more about our dynamic day and night cycle as...

Developer Blog 10 - 2-Gun Schooner. A worthy adversary

Developer Blog 10 - 2-Gun Schooner. A worthy adversary

News

Sail off the starboard bow! Take a look at the 2-Gun Schooner, a naval map and new sailing mechanics in our latest developer blog. In-game footage included...

Developer Blog 9 - Musicians! Pomp and circumstance

Developer Blog 9 - Musicians! Pomp and circumstance

News

Drum roll, please - We’re revealing the Musician class. This time around, we also coupled it with some in-game footage to give this class the proper...

Developer Blog 7 & 8 - Voice Acting, Line & Light Infantryman

Developer Blog 7 & 8 - Voice Acting, Line & Light Infantryman

News

Have a listen to a variety of orders, cheers, taunts and roleplaying shouts or a look at the line and light infantryman classes!

Developer Blog 5 & 6 - Classes! Infantry Officers, Marines & Sailors

Developer Blog 5 & 6 - Classes! Infantry Officers, Marines & Sailors

News

Lead your men to victory or sail the high seas aboard ships of war with the Officer, Sailor & Marine classes in Holdfast: Nations At War!

Developer Blog 5 - Infantry Officer. Lead your men to victory!

Developer Blog 5 - Infantry Officer. Lead your men to victory!

News

Lead your men to victory with the Infantry Officer class in Holdfast: Nations At War!

Developer Blog 4 - Fort Imperial. Coastal siege

Developer Blog 4 - Fort Imperial. Coastal siege

News

Inspired by a historical fort built during the 1600s by the great military architect Vauban, Fort Imperial is one of the coastal siege maps playable in...

Developer Blog 3 - Firearms. Gunpowder and shot

Developer Blog 3 - Firearms. Gunpowder and shot

News

The topic we have chosen for the blog this week is perhaps the most iconic family of devices when one considers the setting that we have chosen for Holdfast...

Developer Blog 2 - Ahoy! Setting sail in Holdfast: Nations At War

Developer Blog 2 - Ahoy! Setting sail in Holdfast: Nations At War

News

Welcome to our second Developer Blog for Holdfast: Nations at War. Today we’ll be talking about the nautical half of Holdfast: NaW; Naval Gameplay...

Developer Blog 1 - Announcing Holdfast: Nations At War - Now On Greenlight!

Developer Blog 1 - Announcing Holdfast: Nations At War - Now On Greenlight!

News

Greetings ladies and gentlemen and welcome to our first in what will hopefully be a long and popular series of developer blogs. We at Anvil Game Studios...

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