Long live living creatures long and short :) See the world grow - and shrink.
In which level-geometry is perhaps done; doors are detailed; stains are applied; crystal-light changes are finished; omissions are discovered; an icon...
In which performance is improved a little; the sky is removed in places; level-geometry is expanded, detailed, and fixed; and an oversight results in...
In which two new scenes are added to level two; an isolated marking is likewise added; the face shown last week is integrated into the level; and the...
In which the memory-leak hunt is, I think, complete; combat sees further polish; level two starts to gain additional patches of detailing; a new collectible...
Learn how players will be able to learn Japanese hiragana, katakana, and kanji and defeat malicious demons with this action-packed gameplay mechanic!
During our summer of dev, we have been formulating ways to express alien cultures through their architecture. We have some freaky fun buildings.
This Is another Prototype game I Am Making!! Rememeber..Prototype! xD You are behind enemy lines.. Your Mission: Don't Get Killed! Let me know what you...
There are several tutorials in Unity for how to recognize the surface of an object using a trigger collider or using raycasts, some techniques will even...
Updates in game play, music, and general game detail.
Most importantly is the upgrade to Game Maker Studio 2. As characters speak they will now appear on the screen, so the player gets to know them better.
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