This article will give a brief overview of our recent work implementing interior lighting in Unity HDRP.
Here's a quick look at the progression of our first-person interactions.
We’re quickly approaching the finalisation of our second level after nearly 8 months of development on ‘Cheftastic!’; it’s been an incredible...
This week we've gotten a first draft of the first level all set up and implemented a new tower.
Join us as we look at how we use blockouts to design levels in our game!
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