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Tag "BeeBeeQ"
Devlog 12 / Sound Design By Andy Guy

Devlog 12 / Sound Design By Andy Guy

Feature

Although Mark and I manage to do a lot between the two of us we are lucky enough to have made contact with the extremely talented Andy Guy (@Andy_Guuuy...

DevLog 11 / EGX Rezzed

DevLog 11 / EGX Rezzed

News

Our Thoughts one week after EGX Rezzed in London, what we learned from attending the show and how it's affected the development of BeeBeeQ.

Devlog 10 / Building your Avatar for VR

Devlog 10 / Building your Avatar for VR

Tutorial

A quick run through on how we brought the Chef avatar to life by building and rigging a complex character rig for VR

BeeBeeQ Devlog 9 / Trailer Launch and Fast Dynamic Exposure Adjustment

BeeBeeQ Devlog 9 / Trailer Launch and Fast Dynamic Exposure Adjustment

News

In BeeBeeQ's 9th devlog I show off the new trailer & explain our efficient technique for dynamic camera exposure on a performance budget.

BeeBeeQ Devlog 8 / Fair VR Physics in Asymmetric Multiplayer

BeeBeeQ Devlog 8 / Fair VR Physics in Asymmetric Multiplayer

News

A look in to how we're handling collisions in BeeBeeQ with Unity, where the VR player can put their hands wherever they want, standard physics collisions...

BeeBeeQ

BeeBeeQ

Game

BeeBeeQ is an Asymmetrical VR Party game. Take flight with your friends as a squadron of bees and protect your home from the gargantuan chef! Or Take...

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