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Tag "art-style"
Devlog#2 - Art

Devlog#2 - Art

News

In this article we will introduce you guys to the art choices made for the game. Main Art Style / Color Pallet / Aesthetic / Characters.

Devlog #02 - Moodboards

Devlog #02 - Moodboards

News

In this article we will show you guys a rough idea of how the art of our game will be. We are going to provide you with some moodboards and our final...

Moodboards

Moodboards

News

In this article we will show you guys how the art of our game will be. showing some moodboards and the final mockup

How we Gave Clash: Artifacts of Chaos its Unique Art Style

How we Gave Clash: Artifacts of Chaos its Unique Art Style

Feature

Let us tell you how Clash's unique visual aspect came to life!

3D Cell Render

3D Cell Render

News

Today we will present you some of the work we made for a different class. This exercise was used to test some concepts and see what could work on our...

Art Style

Art Style

News

Creating the visual style for Flawless Abbey - hand drawn watercolors.

"Depictions" Demo Released!

"Depictions" Demo Released!

News

In which the "depictions" demo has been released, and is available to download!

Aesthetic Miscellany and a Game Jam

Aesthetic Miscellany and a Game Jam

News

In which leaf-litter is dimmed; the changes to the player-light shader are propagated to the more-specific variants; the handling of "blob-lights" is...

Colour and Lighting and Blood

Colour and Lighting and Blood

News

In which aesthetic changes continue, in a variety of elements; the barrow-level's surrounding forest is improved (I feel); grass is brightened and greened...

Shiny Things and Distant Trees

Shiny Things and Distant Trees

News

In which the sunlight shader sees further work; parts of the prologue's perimeter are updated in response to the shader-work; the barrow's surrounding...

Aesthetics under Lantern and Sun

Aesthetics under Lantern and Sun

News

In which further changes are made to the aesthetics of the player-light shaders; work is begun on changing the aesthetics of the sunlight shaders; some...

A Question of Aesthetics

A Question of Aesthetics

News

In which the game's aesthetics are reworked; leather-textures are attended to; the prologue-pyramid is made shinier; and the player-light's positioning...

Wacky Spores: The Chase art style

Wacky Spores: The Chase art style

Feature

Let's have an in depth look at the Wacky Spores universe art style through the evolution of the graphics and look of Wacky Spores: The Chase.

Power Hover

Power Hover

Game

Power Hover is an action game about hoverboarding robots!

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