• Register
Post news Report RSS Powercity 9000 latest versions [DEVLOG]

This is a huge devlog for the latest Powercity 9000 updates.

Posted by on

INTRODUCTION
Hello everyone!

This is a huge devlog for the latest Powercity 9000 updates. I released a few Powercity 9000 updates but I didn't make an article for the versions, so here you go!

I added/fixed a lot of things in these updates. You can download all the updates here on Indiedb but I'll include a download link below, for the latest version.

UPDATE
Download Powercity 9000 alpha v1.3 (alpha v1.3.1 released) here:


Old video for the scrolling main menu background:



Gifs: (some are older than alpha v1.3)

Animation92


Animation94


Animation95


Animation99


(glitching)

Animation101


(normal)

Animation102


Animation103


Animation105


Animation106


All the new features are listed below:

Alpha V1.1


General

  • Optimized code a lot (game uses 10x less memory - still needs work)
  • Dead humans now despawn when deleting everything.

Changed

  • Changed "9000" texture (shadow)
  • Changed Powercity texture
  • Changed field texture
  • Changed house textures (house & big house)
  • Changed stone/rock minimap texture
  • Changed stone texture
  • Changed rock texture
  • Changed tree texture
  • Changed bush texture
  • Changed wheat texture
  • Changed tall grass texture
  • Changed "ModdingHelp.txt"
  • Changed default "people" option to false

Added

  • Added basic controller support
  • Added a three-minute timer for dead humans (they despawn)
  • Added scrolling background tiles to the main menu
  • Added background modding (main menu)
  • Added powerstones texture [not in game yet]
  • Added background toggle button
  • Added FPS counter
  • Added FPS counter toggle button

Fixed

  • Fixed light bar for the checked button in the "new game" menu
  • Fixed light bar for the "audio" menu
  • Fixed light bars for the "load game" menu
  • Fixed text issue where the objectname is saved outside the collision box (so not removed)
  • Fixed a few memory leaks

Alpha V1.2


General

  • Redesigned code for object coords on GUI and world.
  • Disabled controller support (Some controller controls aren't updated for this version)
  • Remade the whole "MAIN" background world because of the change in the objectcoords.

Changed

  • Changed wheat texture (+connection)
  • Changed tall grass texture (+connection)
  • Changed house textures (house & big house)
  • Changed "ModdingHelp.txt"

Added

  • Added connecting wall

Fixed

  • Fixed field texture glitch (color switch)
  • Fixed objectcoords y-coord, modding objects is fixed
  • Fixed coords for modded items in GUI

Alpha V1.2.1


Changed

  • Changed the red houses a little bit
  • Changed main menu world

Added

  • Added key remapping
  • Added twitter link
  • Added JAT Games logo

Fixed

  • Fixed crashing bug

Alpha V1.3


General

  • Enlarged maximum tile/object texture color variations [MODDING]

Improved

  • Improved saving & loading system

Changed

  • Changed game background world
  • Changed JAT Games main menu logo
  • Changed display for connecting tiles
  • Changed "create" button shadow
  • Changed red warning sign shadow
  • Changed map size mouse text in the "new game" menu
  • Changed the "buildings" tab to the "structures" tab
  • Changed "structures" tab icon
  • Changed "tiles" tab icon
  • Changed "nature" tab icon
  • Changed road texture
  • Changed road type (from tile to object: structure)
  • Changed "ModdingHelp.txt"

Added

  • Added dirt path rotation + minimap texture
  • Added connecting stone path object
  • Added warning for the "max game size" in the "new game" menu
  • Added tile preview texture option [MODDING]
  • Added object preview texture option [MODDING]
  • Added more key remapping keys
  • Added "pixels-L-LU-RU" in the modding file to avoid gui problems in the game. [MODDING]
  • Added tiles tab key in controls menu [CAN'T CHANGE YET]
  • Added structures tab key in controls menu [CAN'T CHANGE YET]
  • Added nature tab key in controls menu [CAN'T CHANGE YET]
  • Added font cursor

Fixed

  • Fixed tile/objects bugged worlds when modding the game
  • Fixed saving bug. Connecting tiles & objects did not update after deleting a connecting tile.

Removed

  • Removed road tile
  • Removed "Controls.txt"

FULL GAME
You can also buy the game! The game is still free, but you can buy a key for future paid update for $3.00 right now.
That's cheaper than the full price!
You can but the update pass on itch.io here.

ha

CHAT
Powercity 9000 chat: Discord

CONTACT
Do you want to contact us? Well, you can!

You can contact us on Indiedb, twitter (@JelleVandesijpe, @Jat_Games) or email (jatgamess@gmail.com) for questions, game problems and business.

Post comment Comments
DonleyTimeFoundation
DonleyTimeFoundation - - 409 comments

WOW - love the look and the graphics! Great work!

Reply Good karma Bad karma+2 votes
jxlle Author
jxlle - - 32 comments

Thank you! :D Glad you like it!

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: