Welcome to the latest news update! This week, we'll cover a few different topics, including our work flow process and the "let's play" video.
Good news everyone. Game is now finished and available to play on this link: Have fun.
This is progress of (2/26/2012) of EXM Games Vectron. In this Update we have completed some models and started on more. Our UDK level creators are currently...
Changelog and info about the new update, 1.4.3. Get it now!
We’re still working hard to get the new build up and running on the live server, but as it has been months since our latest build went up, and as we’ve...
I've managed to get water running to work and worked on some other improvements, as well.
First feature presented in the video is a simple Motion-Blur for smoothing the camera movement. Second feature is a technique called "Level of Detail...
v2.9.1b is out! Humoid & Neander bases, better key bindings, new textures & more!
The server is down for four days due to an attack and inability to manage it remotely in a proper way. Considering the circumstances, the question emerges...
New mini side quest near the north end of the game map that uses dialogue branching. Lots and lots of bug fixes!
Hacknet updated to version 1.22, fixing lots of bugs and adding some small, highly requested features.
This is a shout out to all our fans and everyone who's played Deity.
In this video blog on the development of The 9th Wizard: Rings of Eternity, Matt takes you into his process and methods of creating game art. This video...
Saltyolgame made a video review of our beta, check it out! Also, I would like to share a few thoughts on our aiming system... and ask for your opinions...
Finally, the new demo version has come out! This time packed with new characters, stages, and an online versus mode! Are you ready??
This update is showing off some of our new AI - with a tease of what's next to come.
First of all you can now press escape to see your options. Secondly I've fixed up dungeon generation a bit for example less NPCs in dungeons and chests...
Hey guys, we hope you have all loved what we have put out so far, and we are going to be making some huge changes to hopefully put out more of the right...
Hyper Snake is out now on iOS, here is a short trailer to show one of the game modes.
Liquid-physics game Vessel will feature 10 tracks from electronica composer and musician Jon Hopkins. Each track is dynamically mixed in-game based on...
Our texture artist Fenglong has been busy over past week getting the two power generator meshes for the Wind and Thunder factions textured and they will...
Exato Game Studios' Guncraft is now up on Kickstarter. We have shirts, posters, statues, limited physical copies of the game, and MUCH more. Also have...
Dirk Dashing 2: E.V.I.L Eye v0.8 is now available for Windows, Mac, and Linux! This version adds the Part 4 levels for pre-order customers!
Time for another Weekly Wrap Up for you all to get your heads around. Sorry for a one day delay, but due to unavoidable issues, we couldn't get it out...
In this video of the Intruder Video Series, we're going to walk you through the beginnings of a multiplayer FPS as well as the Balance System
Newly created Moustachio facebook fanpage, a sneak peek video of our game, and a treasure system!
NS2 Build 198 is now live on Steam! Here's a super-quick video showing the new animated marine waypoints and the builder weapon. It's amazing how much...
We got our second feature article finished. We even want to show you our new Flash UI for the third part of our series to demonstrate the different maps...
Added the first weapon, a pickaxe, and an enemy to impale resulting in something all horror games need, blood!
It hasn’t been long since we’ve released Rune Masters pre-orders but it was long enough to share our latest experiences with you, our dear readers :)