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Post news Report RSS Not a Clone Update: Keeping it short

A quick update on Not a Clone: as many of you may have noticed, a few days ago, we've update the demo build to a new version 1.1. The changes are fairly small for the demo itself--the biggest change is how the loading screen appears--but it also synchronizes the build with where we're at with our current development. From here on out, we'll be updating the demo builds more often as we approach completion, so stay tuned!

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[Cross-posted from Omiya Games]

A quick update on Not a Clone: as many of you may have noticed, a few days ago, we've update the demo build to a new version 1.1. The changes are fairly small for the demo itself--the biggest change is how the loading screen appears--but it also synchronizes the build with where we're at with our current development. From here on out, we'll be updating the demo builds more often as we approach completion, so stay tuned!

Our last two live streams focused on general polish. Last week, for example, we updated the price of every microgame, using Google Sheets as a reference:

Last Tuesday, we showed the beginning of updating the randomizer that serves the sequence of microgames to the player:

As usual, we'll be continuing our weekly Twitch live-stream next Tuesday, 3:00 PM EDT at twitch.tv/japtar10101.

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